• Null Gravity?
    9 replies, posted
Is there a way in hammer to create an area in which the gravity could be turned off, or just set very low, just in that private area?
I'm not sure about 0 gravity but it is possible to change gravity in certain places of your map. See here: [url]http://www.halfwit-2.com/?page=tutorials&id=112[/url] [editline]08:36PM[/editline] Also next time: [url]http://www.facepunch.com/showthread.php?t=770351[/url]
for gmod, its func_gravity
Trigger_vphysics_motion has gravity settings in it. Trigger_gravity (which is I think what laptopman was referring to and is what the tutorial is referring to) works, but only for players - then again, I've had trouble with the trigger_vphysics_motion with player gravity, so you may need both.
*ahem* Gmod has a special entity called "func_gravity" that works for everything in gmod.
[QUOTE=laptopman;16225730]*ahem* Gmod has a special entity called "func_gravity" that works for everything in gmod.[/QUOTE] Well ain't that just dandy? There's the answer to your problem. Wait, does func_gravity take inputs? (particularly enable and disable?)
Ever ent can use a point_template and the kill input, so if it doesn't, that should work
[QUOTE=laptopman;16225730]*ahem* Gmod has a special entity called "func_gravity" that works for everything in gmod.[/QUOTE] No it doesn't, it's a custom entity[b] that requires downloading, installing and distributing with the map [/b]kindly scripted for us by silverlan and only affects players. [url]http://wiki.garrysmod.com/?title=Func_gravity[/url] I wrote the article, I'd know.
Hmm, enders game Battle school :v:
i was thinking just that! its one of my favorite books...
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