• Sight texture problem.
    0 replies, posted
I have been having some problems with this texture on a holosight. You see, it is supposed to look like this: [t]http://vignette4.wikia.nocookie.net/fear/images/c/cd/FEAR2_2014-04-24_00-46-12-81.png/revision/latest?cb=20140424055721[/t] However I cannot make it become transparent. Despite having a correct alpha channel and appearing transparent when in picture editing software, once loaded into VTFedit it turns solid. [t]http://i63.tinypic.com/2r47c0l.jpg[/t] A texture sample: [url]http://www.mediafire.com/download/giv7tatl674i6qz/texture.rar[/url] And the vmt file: [QUOTE]"VertexlitGeneric" { "$basetexture" "models/fear2/smg/f2_smg_dot_d" "$bumpmap" "models/fear2/smg/f2_smg_dot_n" "$model" "1" "$halflambert" 1 "$alpha" "0" "$phong" "1" "$phongboost" "2" "$phongfresnelranges" "[0.1 .5 1]" "$phongexponent" 30 "$phongalbedotint" "1" "$nocull" 1 "$selfillum" 1 }[/QUOTE] If someone knows how to fix this, please tell me.
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