Hey there, As I state many times on the forums, I am not a guy of text-brainwash, So I'll get to the point without much introduction (even though this is sort of one).
Few days ago, I hit the forum with a thread, to grab whatever people would like to see in a current-day zombie survival game (which can be found [url=http://facepunch.com/showthread.php?t=1237337]here[/url]).
I have started writing the design document and I have started the development (on the programming side) of a base game (IE zombie AI, UI system etc.). At the moment, I cannot release too much information, because I don't want to be sort of [b]misleading[/b] *cough* [b]Sergey Titov[/b] *cough*. Anyhow, I am looking for skilled people who would kindly want to donate a bit of their spare time to help shift a gear in the art aspects of the game (Since I work alone, It would take me ages to complete everything).
Anyone who is interested, will receive a copy of the design document and will be advised that parts, or the whole document may change.
Thanks, and have fun [img]http://fi.somethingawful.com/safs/smilies/6/9/gaben.001.gif[/img].
I can make custom static props if your interested?
[QUOTE=mootybog;39125937]I can make custom static props if your interested?[/QUOTE]
Needed. Details @ PM.
Would be interested, but in what engine are you actually building the game? Reading your previous topic but couldn't find a straight answer, Source/Grit/CryEngine3?
[QUOTE=snp;39128686]Would be interested, but in what engine are you actually building the game? Reading your previous topic but couldn't find a straight answer, Source/Grit/CryEngine3?[/QUOTE]
Cannot tell due to previous statements, and also testing out the capabilities of the engines to provide the best gameplay experience.
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