I'm not sure if this is the right place to post this, but I'm currently trying to rip models from Plants vs. Zombies Garden Warfare 2. I've managed to rip from Garden Warfare 1 before, namely because both games use Frostbite 3 as their engine, but Garden Warfare 2 is proving to be quite difficult. I say that because the tools I've used before to rip from GW1 (i.e. BF4 .chunk and .mesh organization tool, BF4 mesh importer MaxScript for 3DS Max, etc.) don't seem to work anymore, and it's starting to drive me a little nuts, right now...
If anyone can think of a new or better method in ripping the models WITH their original skinning, bones, and such, whether it be updating the old tools to work with Garden Warfare 2 or something on those lines, lemme know. I've already posted a thread on Xentax for ripping help, but progress on that end has proven to be fairly slow.
Here, have a sample of Giga Squash so that it can be looked in to: [url]http://www.mediafire.com/download/msb292smyu16ona/GW2Sample.zip[/url]
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