Error: could not load model model has no vertices.
so, it's my first time exporting a model from max, it's 1 model it's big, all i did was go to file, export, export with collision.
I used guistudio:
[code]
writing c:\program files\steam\steamapps\ptowery\team fortress 2\tf\models/models\bloodgulch\modelname.mdl:
bones 676 bytes (0)
animations 112 bytes (1 anims) (1 frames) [0:01]
sequences 216 bytes (1 seq)
ik/pose 0 bytes
textures 600 bytes
keyvalues 0 bytes
bone transforms 0 bytes
collision 0 bytes
total 1828
Completed "blood.qc"
[/code]
model loads in hammer as literally nothing. help.
Did you apply a texture to it?
i put the textures in the folder materials\models\bloodgulch\texture.vmt
post your QC file
Sorry, you need to Log In to post a reply to this thread.