• Assassin's Creed: Brotherhood - Ezio Auditore da Firenze
    73 replies, posted
[Release][B]-- Assassin's Creed: Brotherhood -- [/B] ---------------------------------------------------- [B]Release:[/B] Ezio Auditore da Firenze [B]Features:[/B] Real Ultimate Flexibility! Ezio's basic outfit, with default armor multiple skingroups! Four color schemes, with two models each (Full cape and Back cape)! Ezio's Florentine clothing! Faceposing! Fingerposing! Toe posing! ([URL="http://www.garrysmod.org/downloads/?a=view&id=92520"]Download Toe-Poser here[/URL]) Bodygroups everywhere! ([URL="http://www.garrysmod.org/downloads/?a=view&id=125861"]Download Bodygroup Changer here[/URL]) [highlight][I]A homemade skeleton! Meaning [B]NO[/B], I will not make this a playermodel, NPC, or whatever the hell someone's gonna ask for.[/I][/highlight] [B]Requirements:[/B] A legitimate copy of Garry's Mod [B]Known Bugs:[/B] -Fixed- [del]Bug where Ezio's mouth would not be textured.[/del] -Fixed- [del]Bug where Ezio_Full_Ebon would not render the inner cape properly.[/del] He is, quite simply, a bitch to pose due to his cape. Sorry. If you find any actual bugs, don't hesitate to report them! I will fix them right away. [B]Notes:[/B] I wasn't able to simply turn the different colors into skingroups due to engine limitations, so they are each separate models. [B]Skingroup Listing for Default Ezio:[/B] [I]Skingroup 1[/I]: Assassin White, Clean-Shaven [I]Skingroup 2[/I]: Assassin White, Bearded [I]Skingroup 3[/I]: Wetlands Ebony, Clean-Shaven [I]Skingroup 4[/I]: Wetlands Ebony, Bearded [I]Skingroup 5[/I]: Venetian Wine, Clean-Shaven [I]Skingroup 6[/I]: Venetian Wine, Bearded [I]Skingroup 7[/I]: Tuscan Emerald, Clean-Shaven [I]Skingroup 8[/I]: Tuscan Emerald, Bearded [B]Skingroup Listing for Armored Models:[/B] [I]Skingroup 1[/I]: Clean-shaven [I]Skingroup 2[/I]: Bearded [B]Bodygroup Listing:[/B] [U]Bodygroup #1: Left Hand Blade[/U] [I]Submodel 0[/I]: Off [I]Submodel 1[/I]: On [U]Bodygroup #2: Right Hand Blade[/U] [I]Submodel 0[/I]: Off [I]Submodel 1[/I]: On [U]Bodygroup #3: Hood[/U] [I]Submodel 0[/I]: On [I]Submodel 1[/I]: Off, Long Hair [I]Submodel 2[/I]: Off, Short Hair [U]Bodygroup #4: Left Hand Glove[/U] [I]Submodel 0[/I]: No Glove [I]Submodel 1[/I]: Leather Glove [I]Submodel 2[/I]: Cestus [U]Bodygroup #5: Right Hand Glove[/U] [I]Submodel 0[/I]: No Glove [I]Submodel 1[/I]: Leather Glove [I]Submodel 2[/I]: Cestus [U]Bodygroup #6: Torso Armor[/U] [I]Submodel 0[/I]: Roman Armor [I]Submodel 1[/I]: Rondelle Armor [I]Submodel 2[/I]: Steel Armor [I]Submodel 3[/I]: Seusenhofer Armor [U]Bodygroup #7: Pauldrons[/U] [I]Submodel 0[/I]: Roman Pauldrons [I]Submodel 1[/I]: Rondelle Pauldrons [I]Submodel 2[/I]: Steel Pauldrons [I]Submodel 3[/I]: Seusenhofer Pauldrons [U]Bodygroup #8: Right Arm Bracer[/U] [I]Submodel 0[/I]: Roman Bracer [I]Submodel 1[/I]: Rondelle Bracer [I]Submodel 2[/I]: Steel Bracer [I]Submodel 3[/I]: Seusenhofer Bracer [U]Bodygroup #9: Boots[/U] [I]Submodel 0[/I]: Roman Boots [I]Submodel 1[/I]: Rondelle Boots [I]Submodel 2[/I]: Steel Boots [I]Submodel 3[/I]: Seusenhofer Boots The DirectX© 8 eye shaders are already included, thanks to nifty fallback shaders that I never actually looked at before. Now, both DirectX 8 and DirectX 9+ users can enjoy the model without need of any fixes! :D [B]Due to Ezio's cape being a pain in the ass, I recommend picking him up first by his chest, then moving the bottom part of his cape out of the way while you pose the rest of the ragdoll.[/B] If you have trouble finding where grab the ragdoll, open your console and type "sv_cheats 1" to enable cheats, and then [I]"vcollide_wireframe 1"[/I] to make all collision models visible. Type [I]"vcollide_wireframe 0"[/I] to disable this. [highlight]-!!-[I]vcollide_wireframe may cause a crash if there are a huge amount of visible props[/I]-!!-[/highlight] ---------------------------------------------------- [B]Screenshots:[/B] [IMG]http://dl.dropbox.com/u/35858669/ezio1.png[/IMG] ---------------------------------------------------- [B]Download Links:[/B] [URL="http://dl.dropbox.com/u/35858669/ACB_Ezio_Auditore.zip"]Ezio on DropBox[/URL] [B][I][U]Patch![/U][/I] Download this if you're having problems with missing textures in Ezio's mouth![/b] [url=http://dl.dropbox.com/u/35858669/ACB_Ezio_mouthfix.zip]Fix for Ezio's Mouth[/url] [B][I][U]Patch![/U][/I] Download this if you're having problems with missing textures with Ezio's Full Ebon Cape![/b] [url=http://dl.dropbox.com/u/35858669/ACB_Ezio_cape_fix.zip]Fix for Broken Capes[/url] [i]Thank you goes out to lonefirewarrior for testing this one.[/i] ---------------------------------------------------- [B]Credits: All credit goes to [U]UBISOFT[/U] for making such high quality models![/B] ---------------------------------------------------- If you decide to edit, hex, or reskin this model, make sure to add UBISOFT in your credits! ---------------------------------------------------- If you find any crippling bugs (missing textures, explosive face posing, broken limbs, etc), send me a message on Facepunch or post in this file's thread. Cheers, Squiddy [/Release]
Awesome. You should try raiden next :v:
Funny...I was just thinking how we needed a better model of this. Great work!
Good job! :D Think you could also add Old Ezio and with his cloak?
Whoowhoo Nice work Squiddy! Im also looking for ACR models FOUND SOME [url]http://lips--like--morphine.deviantart.com/art/ACB-Lucy-Stillman-256945837?q=gallery%3Axnalara-customized%2F31198930&qo=17[/url] [url]http://milance941.deviantart.com/art/Ezio-from-Revelations-276714769?q=gallery%3Axnalara-customized%2F31198930&qo=0[/url] [url]http://raccooncitizen.deviantart.com/art/ACB-Shaun-and-Rebecca-for-XNALara-274621413?q=gallery%3Axnalara-customized%2F31198930&qo=8[/url] [url]http://raccooncitizen.deviantart.com/art/Desmond-Business-mesh-mod-for-XNALara-278044079?q=gallery%3Axnalara-customized%2F31198930&qo=1[/url] Take your time not rushing you
Ahh, fuckin' Squiddy, one of these days karma's gonna slap you with some gigantic win.
[QUOTE=DoubleMatt;35519251]Whoowhoo Nice work Squiddy! Im also looking for ACR models FOUND SOME Take your time not rushing you[/QUOTE] Sorry, but I'm not likely to be doing anything else for Assassin's Creed in the foreseeable future. [QUOTE=pikmin9;35518882]Think you could also add Old Ezio and with his cloak?[/QUOTE] I would consider it, but I don't yet own Revelations, haha. He looks pretty cool with that on. -Edit- Released a fix for a bug regarding Ezio's mouth. [url=http://dl.dropbox.com/u/35858669/ACB_Ezio_mouthfix.zip]Fix for Ezio's Mouth[/url]
I love you, full homo. Have my babies. No seriously though, thank you so much for doing this! I've been wanting Ezio from Brotherhood for quite some time now.
Grande Modello ,Grazie Squiddo (Great model, thanks Squiddy)
Fuckin' Squiddy. Coming out of nowhere and releasing like a shit-ton of stuff like a straight up G.
Awesome! Very good work.
Do those models have any updates from the ones you gave me?
[QUOTE=Seibitsu;35525356]Do those models have any updates from the ones you gave me?[/QUOTE] Yes. The eyes should work properly now, and the capes shouldn't have any problems.
I still have problems with the Ebony armor, the cape, remember? It may be because I didn't delete the old ones and just replaced.
HEY MAN! thanks for this! HA glad you made a regular one as well as your personal skin.
[QUOTE=Seibitsu;35528558]I still have problems with the Ebony armor, the cape, remember? It may be because I didn't delete the old ones and just replaced.[/QUOTE] It's possible, but I'm pretty sure I fixed that problem. No one else has reported it, yet.
[QUOTE=Squiddy;35518664][Release][B]-- Assassin's Creed: Brotherhood -- [/B] ---------------------------------------------------- [B]Release:[/B] Ezio Auditore da Firenze [B]Features:[/B] Real Ultimate Flexibility! Ezio's basic outfit, with default armor multiple skingroups! Four color schemes, with two models each (Full cape and Back cape)! Ezio's Florentine clothing! Faceposing! Fingerposing! Toe posing! ([URL="http://www.garrysmod.org/downloads/?a=view&id=92520"]Download Toe-Poser here[/URL]) Bodygroups everywhere! ([URL="http://www.garrysmod.org/downloads/?a=view&id=125861"]Download Bodygroup Changer here[/URL]) [highlight][I]A homemade skeleton! Meaning [B]NO[/B], I will not make this a playermodel, NPC, or whatever the hell someone's gonna ask for.[/I][/highlight] [B]Requirements:[/B] A legitimate copy of Garry's Mod [B]Known Bugs:[/B] -Fixed- [del]Bug where Ezio's mouth would not be textured.[/del] He is, quite simply, a bitch to pose due to his cape. Sorry. If you find any actual bugs, don't hesitate to report them! I will fix them right away. [B]Notes:[/B] I wasn't able to simply turn the different colors into skingroups due to engine limitations, so they are each separate models. [B]Skingroup Listing for Default Ezio:[/B] [I]Skingroup 1[/I]: Assassin White, Clean-Shaven [I]Skingroup 2[/I]: Assassin White, Bearded [I]Skingroup 3[/I]: Wetlands Ebony, Clean-Shaven [I]Skingroup 4[/I]: Wetlands Ebony, Bearded [I]Skingroup 5[/I]: Venetian Wine, Clean-Shaven [I]Skingroup 6[/I]: Venetian Wine, Bearded [I]Skingroup 7[/I]: Tuscan Emerald, Clean-Shaven [I]Skingroup 8[/I]: Tuscan Emerald, Bearded [B]Skingroup Listing for Armored Models:[/B] [I]Skingroup 1[/I]: Clean-shaven [I]Skingroup 2[/I]: Bearded [B]Bodygroup Listing:[/B] [U]Bodygroup #1: Left Hand Blade[/U] [I]Submodel 0[/I]: Off [I]Submodel 1[/I]: On [U]Bodygroup #2: Right Hand Blade[/U] [I]Submodel 0[/I]: Off [I]Submodel 1[/I]: On [U]Bodygroup #3: Hood[/U] [I]Submodel 0[/I]: On [I]Submodel 1[/I]: Off, Long Hair [I]Submodel 2[/I]: Off, Short Hair [U]Bodygroup #4: Left Hand Glove[/U] [I]Submodel 0[/I]: No Glove [I]Submodel 1[/I]: Leather Glove [I]Submodel 2[/I]: Cestus [U]Bodygroup #5: Right Hand Glove[/U] [I]Submodel 0[/I]: No Glove [I]Submodel 1[/I]: Leather Glove [I]Submodel 2[/I]: Cestus [U]Bodygroup #6: Torso Armor[/U] [I]Submodel 0[/I]: Roman Armor [I]Submodel 1[/I]: Rondelle Armor [I]Submodel 2[/I]: Steel Armor [I]Submodel 3[/I]: Seusenhofer Armor [U]Bodygroup #7: Pauldrons[/U] [I]Submodel 0[/I]: Roman Pauldrons [I]Submodel 1[/I]: Rondelle Pauldrons [I]Submodel 2[/I]: Steel Pauldrons [I]Submodel 3[/I]: Seusenhofer Pauldrons [U]Bodygroup #8: Right Arm Bracer[/U] [I]Submodel 0[/I]: Roman Bracer [I]Submodel 1[/I]: Rondelle Bracer [I]Submodel 2[/I]: Steel Bracer [I]Submodel 3[/I]: Seusenhofer Bracer [U]Bodygroup #9: Boots[/U] [I]Submodel 0[/I]: Roman Boots [I]Submodel 1[/I]: Rondelle Boots [I]Submodel 2[/I]: Steel Boots [I]Submodel 3[/I]: Seusenhofer Boots The DirectX© 8 eye shaders are already included, thanks to nifty fallback shaders that I never actually looked at before. Now, both DirectX 8 and DirectX 9+ users can enjoy the model without need of any fixes! :D [B]Due to Ezio's cape being a pain in the ass, I recommend picking him up first by his chest, then moving the bottom part of his cape out of the way while you pose the rest of the ragdoll.[/B] If you have trouble finding where grab the ragdoll, open your console and type "sv_cheats 1" to enable cheats, and then [I]"vcollide_wireframe 1"[/I] to make all collision models visible. Type [I]"vcollide_wireframe 0"[/I] to disable this. [highlight]-!!-[I]vcollide_wireframe may cause a crash if there are a huge amount of visible props[/I]-!!-[/highlight] ---------------------------------------------------- [B]Screenshots:[/B] [IMG]http://dl.dropbox.com/u/35858669/ezio1.png[/IMG] ---------------------------------------------------- [B]Download Links:[/B] [URL="http://dl.dropbox.com/u/35858669/ACB_Ezio_Auditore.zip"]Ezio on DropBox[/URL] [B][I][U]Patch![/U][/I] Download this if you're having problems with missing textures in Ezio's mouth.[/b] [url=http://dl.dropbox.com/u/35858669/ACB_Ezio_mouthfix.zip]Fix for Ezio's Mouth[/url] ---------------------------------------------------- [B]Credits: All credit goes to [U]UBISOFT[/U] for making such high quality models![/B] ---------------------------------------------------- If you decide to edit, hex, or reskin this model, make sure to add UBISOFT in your credits! ---------------------------------------------------- If you find any crippling bugs (missing textures, explosive face posing, broken limbs, etc), send me a message on Facepunch or post in this file's thread. Cheers, Squiddy [/Release][/QUOTE] [/Release][/QUOTE] Awesome. This Addon needs more than winners winner x2.156.846.001
[QUOTE=SimpsonsSolo;35531193]Awesome. This Addon needs more than winners winner x2.156.846.001[/QUOTE] Thanks, but please don't quote the entire original post. It's really unnecessary, and generally frowned upon in forums.
That's awesome! Didn't he have a mask at some point in the game? Would be cool to add it so that you can use multiple Ezios on a screenshot without having to change the face manually.
Nice, just tryed it ingame. I had installed the mouth fix, but the mouth seems to be black and pink checkers still. I might uninstall the fix and see what happens so hopefully that'll work.
Oh. Well fuck, that would be because I didn't actually fix it properly. Try redownloading the fix, I just updated it. Let me know if I failed on it again. xD
[QUOTE=Squiddy;35537145]Oh. Well fuck, that would be because I didn't actually fix it properly. Try redownloading the fix, I just updated it. Let me know if I failed on it again. xD[/QUOTE] Erm, the fix's vmt calls for teeth.vtf, when the only mouth texture is shared_teeth.vtf.
[QUOTE=dvaderv2;35537995]Erm, the fix's vmt calls for teeth.vtf, when the only mouth texture is shared_teeth.vtf.[/QUOTE] Yes, and I just said I fixed the fix. It points to the texture properly now. Redownload it. Or, if anyone's feeling too lazy to download an 800kb file, you can just go into the Assassins Creed folder in addons, into materals\models\characters\Assassins_Creed\shared\, open "shared_teeth.vmt" and change: [code]$basetexture "models\characters\Assassins_Creed\shared\teeth"[/code] into [code]$basetexture "models\characters\Assassins_Creed\shared\shared_teeth"[/code]
[QUOTE=Squiddy;35537145]Oh. Well fuck, that would be because I didn't actually fix it properly. Try redownloading the fix, I just updated it. Let me know if I failed on it again. xD[/QUOTE] When I deleted the file and just reinstalled the actual main file with the models the mouths weren't broken for me. I didn't reinstall the mouth fix either, so it's working fine for me.
That's probably because you had downloaded Desmond a while back. The original archive's shared_teeth.vmt points to Desmond's materials folder; I did that for the sake of convenience while working on Ezio, and forgot to change it.
Man now i have ezio now all i need is the new ac dude (when game is released) and adam jensen
[QUOTE=AaronM202;35518737]Awesome. You should try raiden next :v:[/QUOTE] agreed!!!
Downloading it NOW!!!!
How to fix the cape?
[QUOTE=Baptii55;35581011]How to fix the cape?[/QUOTE] What do you mean?
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