Hello everyone,
I want to create model with sub-models. It's working OK, but some complex models are divided into several parts. I need it to put together in sub model, but I don't know how.
This is part of my QC script:
$bodygroup "models"
{
studio "arctic"
studio "arab"
studio "gign"
studio "hitman"
studio "banan_1"
studio "banan_2"
studio "terror"
studio "ezio_ref"
}
$bodygroup "hats"
{
studio "chief_ref"
studio "afro_ref"
studio "minecraft_ref"
studio "moucha_ref"
studio "wings_ref"
}
I need to put together "banan_1" and "banan_2"
Can you help me?
that looks like something you should do in the 3d program of choice.
I'm honestly unsure what you're trying to do at this very moment. Banan_1 and Banan_2 seem to be body meshes as bodygroups for the model you have.
I need to put banan_1 and banan_2 to one sub-model, but i don't know how.
Here is compiled model: [URL="http://www.mediafire.com/?jjqbra3rv9my0bc"]http://www.mediafire.com/?jjqbra3rv9my0bc[/URL]
Well open 3dsmax, blender, whatever
import bana_1, import banan_2 and export together asbanan_3
Or if you don'tcareabout all the other bodygroupsjust load them both directly like this
$model "body" "banan_1.smd"
$model "body" "banan_2.smd"
Of course I have noclue what exactly they both include - if it's a whole body, I recommend you clean it up first and delete all shared parts.
Problem solved :)
I found new compiler, which allows me to compile entire model together as one part
[URL="http://hl.gamebanana.com/tools/5094"]http://hl.gamebanana.com/tools/5094[/URL]
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