• Model orientation and size?
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Two questions: When modelling for source using Blender, how do I set the size of the model? Also, is it possible to choose where a model spawns in relation to the prop entity? For instance, if I wanted to replace a prop_physics in Half-Life 2, would there be a way for me to always make it spawn just above the floor, even if the new one's bigger? I hope this was comprehendable.
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