• Eyeballs going dumb.
    3 replies, posted
Pretty much, made up the entire model, and it works- but the eyes are stuck. I used to fix this easily in past, but.. It just doesn't want to work. They keep looking at.. somwhere of the map, whatever I try to do.
Silly gooses, 45 people read this, and none has any idea? I've been trying by making another flexfile too, once it used to work. Now nope. :x
Use a blank facial flex. Any flex just has to exist for the eyes to move around. Also is there a pivot point in each eye? For example, the actual vertex in the QC of the pupil is located some units behind the eyeball.
What is the set up on it exactly?
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