Anyone have a good, reliable .obj to .mdl/.phy converter?
5 replies, posted
Hey guys. I made my first model :D It's a guy... With an abnormally large nose. (I'll post content later.) I want to use him in Gmod, But I can't find a good obj/mtl to mdl/phy converter. I'll rig and ragdoll him later, I just wanna see my model in a real game. Thanks!
You need to compile your model. Check some articles on the valve developer wiki on how to do this.
Here's the [url=http://blog.gneu.org/software-releases/obj-2-smd-converter/]Obj2SMD converter[/url], but as said above you will need to [url=http://www.facepunch.com/showthread.php?t=501102&highlight=compiler]compile[/url] the SMD in order for it to be made into a MDL.
Doesn't studiomdl support .obj files though?
[QUOTE=tschumann;17492080]Doesn't studiomdl support .obj files though?[/QUOTE]
No. It only accepts valid SMDs that are correctly referenced in the QC.
That's all fine and dandy, but after I've compiled the .smd, how do I make that into an .mdl and the corresponding textures into a .vtf?
Sorry, to necrobump, but this is relevant; would be silly to make a new thread
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