• QC Flexes messed up. Should work but does not.
    3 replies, posted
This is the error i get for the QC. [CODE]ERROR: e:\dishonered crate\project_easter_reloaded.qc(145): - Rule for unknown flex Nose_wrinkle_L ERROR: Aborted Processing on 'project_easter/project_easter_reloaded.mdl'[/CODE] this is the QC itself [CODE] flexfile "body.vta" { defaultflex frame 0 flexpair "Angry_eyes" 1 frame 1 flexpair "Sad_eyes" 1 frame 2 flexpair "Relaxed_eyes" 1 frame 3 flexpair "Wide_eyes" 1 frame 4 flexpair "Lid_raise" 1 frame 5 flexpair "Lid_lowerer" 1 frame 6 flexpair "Eyebrows_lowerer" 1 frame 7 flexpair "Happy_eyes" 1 frame 8 flexpair "Close_eyes" 1 frame 9 flex "Jaw_open" frame 10 flex "Jaw_close" frame 11 flex "Lip_down" frame 12 flex "Lip_up" frame 13 flexpair "Mouth_frown" 1 frame 14 flexpair "Mouth_smirk" 1 frame 15 flexpair "Mouth_grin" 1 frame 16 flexpair "Mouth_puckerer" 1 frame 17 flexpair "Mouth_stretch" 1 frame 18 flexpair "Mouth_full" 1 frame 19 flexpair "Mouth_angry" 1 frame 20 flexpair "Mouth_Neutral" 1 frame 21 flex "Mouth_S" frame 22 flex "Mouth_O" frame 23 flex "Lips_bite" frame 24 flex "Tongue_out"frame 25 flex "Tongue_right" frame 26 flex "Tongue_left" frame 27 flex "Tongue_up" frame 28 flex "Tongue_down" frame 29 flex "Tongue_narrow" frame 30 flexpair "Nose_wrinkle" 1 frame 31 flex "Breathing" frame 32 } flexcontroller phoneme range 0 1 right_Angry_eyes flexcontroller phoneme range 0 1 left_Angry_eyes flexcontroller phoneme range 0 1 right_Sad_eyes flexcontroller phoneme range 0 1 left_Sad_eyes flexcontroller phoneme range 0 1 right_Relaxed_eyes flexcontroller phoneme range 0 1 left_Relaxed_eyes flexcontroller phoneme range 0 1 right_Wide_eyes flexcontroller phoneme range 0 1 left_Wide_eyes flexcontroller phoneme range 0 1 right_Lid_raise flexcontroller phoneme range 0 1 left_Lid_raise flexcontroller phoneme range 0 1 right_Lid_lowerer flexcontroller phoneme range 0 1 left_Lid_lowerer flexcontroller phoneme range 0 1 right_Eyebrows_lowerer flexcontroller phoneme range 0 1 left_Eyebrows_lowerer flexcontroller phoneme range 0 1 right_Happy_eyes flexcontroller phoneme range 0 1 left_Happy_eyes flexcontroller phoneme range 0 1 right_Close_eyes flexcontroller phoneme range 0 1 left_Close_eyes flexcontroller phoneme range 0 1 Jaw_open flexcontroller phoneme range 0 1 Jaw_close flexcontroller phoneme range 0 1 Lip_down flexcontroller phoneme range 0 1 Lip_up flexcontroller phoneme range 0 1 right_Mouth_frown flexcontroller phoneme range 0 1 left_Mouth_frown flexcontroller phoneme range 0 1 right_Mouth_smirk flexcontroller phoneme range 0 1 left_Mouth_smirk flexcontroller phoneme range 0 1 right_Mouth_grin flexcontroller phoneme range 0 1 left_Mouth_grin flexcontroller phoneme range 0 1 right_Mouth_puckerer flexcontroller phoneme range 0 1 left_Mouth_puckerer flexcontroller phoneme range 0 1 right_Mouth_stretch flexcontroller phoneme range 0 1 left_Mouth_stretch flexcontroller phoneme range 0 1 right_Mouth_full flexcontroller phoneme range 0 1 left_Mouth_full flexcontroller phoneme range 0 1 right_Mouth_angry flexcontroller phoneme range 0 1 left_Mouth_angry flexcontroller phoneme range 0 1 right_Mouth_neutral flexcontroller phoneme range 0 1 left_Mouth_neutral flexcontroller phoneme range 0 1 Mouth_S flexcontroller phoneme range 0 1 Mouth_O flexcontroller phoneme range 0 1 Lips_bite flexcontroller phoneme range 0 1 Tongue_out flexcontroller phoneme range 0 1 Tongue_left flexcontroller phoneme range 0 1 Tongue_right flexcontroller phoneme range 0 1 Tongue_up flexcontroller phoneme range 0 1 Tongue_down flexcontroller phoneme range 0 1 Tongue_narrow flexcontroller phoneme range 0 1 right_Nose_wrinkle flexcontroller phoneme range 0 1 left_Nose_wrinkle flexcontroller phoneme range 0 1 breathing flexcontroller eyes range -90 90 eyes_updown flexcontroller eyes range -90 90 eyes_rightleft %Angry_eyesL = left_Angry_eyes %Angry_eyesR = right_Angry_eyes %Sad_eyesL = left_Sad_eyes %Sad_eyesR = right_Sad_eyes %Relaxed_eyesL = left_Relaxed_eyes %Relaxed_eyesR = right_Relaxed_eyes %Wide_eyesL = left_Wide_eyes %Wide_eyesR = right_Wide_eyes %Lid_raiseL = left_Lid_raise %Lid_raiseR = right_Lid_raise %Lid_lowererL = left_Lid_lowerer %Lid_lowererR = right_Lid_lowerer %Eyebrows_lowererL = left_Eyebrows_lowerer %Eyebrows_lowererR = right_Eyebrows_lowerer %Happy_eyesL = left_Happy_eyes %Happy_eyesR = right_Happy_eyes %Close_eyesL = left_Close_eyes %Close_eyesR = right_Close_eyes %jaw_open = Jaw_open %jaw_close = Jaw_close %Mouth_grinL = left_Mouth_grin %mouth_grinR = right_Mouth_grin %Mouth_frownL = left_Mouth_frown %Mouth_frownR = right_Mouth_frown %Mouth_smirkL = left_Mouth_smirk %Mouth_smirkR = right_Mouth_smirk %Lip_down = Lip_down %Lip_up = Lip_up %Mouth_puckererL = left_Mouth_puckerer %Mouth_puckererR = right_Mouth_puckerer %Mouth_stretchL = left_Mouth_stretch %Mouth_stretchR = right_Mouth_stretch %Mouth_fullL = left_Mouth_full %Mouth_fullR = right_Mouth_full %Mouth_angryL = left_Mouth_angry %Mouth_angryR = right_Mouth_angry %Mouth_neutralL = left_Mouth_neutral %Mouth_neutralR = right_Mouth_neutral %Mouth_S = Mouth_S %Mouth_O = Mouth_O %Lips_bite = Lips_bite %Tongue_out = Tongue_out %Tongue_left = Tongue_left %Tongue_right = Tongue_right %Nose_wrinkle_L = left_Nose_wrinkle %Nose_wrinkle_R = right_Nose_wrinkle %Tongue_up = Tongue_up %Tongue_down = Tongue_down %Tongue_narrow = Tongue_narrow %Breathing = Breathing }[/CODE] This is the flexes inside blender. The naming is right. [IMG]http://i.imgur.com/OPtQpeX.png[/IMG] Btw i've double checked many times that it's the right frame. Please do help
you got underscores in the name. the _L and _R.
[QUOTE=episoder;51199358]you got underscores in the name. the _L and _R.[/QUOTE] That worked for all the other flexes though.
[QUOTE=jack27121;51199400]That worked for all the other flexes though.[/QUOTE] all your other flexes are named FlexNameR/L rather than FlexName_R/_L
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