Any idea what could cause this?
[img]https://i.gyazo.com/ba8eba5a9ab8c2b11e1de1f8e8e2a6a7.png[/img]
The rest of the model works fine. All of the head is weight painted to the head bone. Not sure what went wrong here.
[editline]31st October 2016[/editline]
Fixed. Was the .vtas bugging out on me.
How did you fix it? I'm kind of having this problem as well.
I had this when I tried moving the head mesh, which I don't think you can do without doing something to the VTA. So you can either get rid of faceposing or figure out how to edit faceposing/VTA stuff.
[QUOTE=Vasey105;51288341]I had this when I tried moving the head mesh, which I don't think you can do without doing something to the VTA. So you can either get rid of faceposing or figure out how to edit faceposing/VTA stuff.[/QUOTE]
Thats what I suspected (awhile ago) I thought it was that I moved the face, so I recreated the Flex. And it worked
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