• how t odecompile to get vertex weights
    1 replies, posted
Hello. I want to ask how to decompile source model and get VERTEX WEIGHTS ! I'm pissed off when I'm decompiling for example cs:s phoenix or urban and after decompile weights are screwed (only 0 or 1 value for weights) HOW to decompile things to have proper, smooth vertex weights ? Pleas help
using the newest version of mdldecompiler and the newest version of smd plugins.
Sorry, you need to Log In to post a reply to this thread.