I'm not sure how many people on here are familier with the Cotton series of games. From what I know, at least one game of the series came here into the U.S. in the 90s. For more info, see [url]http://www.hardcoregaming101.net/cotton/cotton.htm[/url]
For those who are familier, would anyone think it would be cool to have ragdolls from the game Rainbow Cotton? I, myself, would like to see ragdolls of Cotton and Silk, at lease. Please consider my idea. Thank you.
ragdolls of 2D pixles?
[QUOTE=plasmid;30229741]ragdolls of 2D pixles?[/QUOTE]
Rainbow cotton was the only 3D game in the series.
my bad didnt see the 3d picture at the very bottom, you should post those in this thread
[QUOTE=trainguy111;30230289]Rainbow cotton was the only 3D game in the series.[/QUOTE]The Rainbow Cotton game is supported by Noesis isn't it?
[QUOTE=Seyiji;30247429]The Rainbow Cotton game is supported by Noesis isn't it?[/QUOTE]
Why?
[QUOTE=trainguy111;30252037]Why?[/QUOTE]What do you mean Why? If the game is supported by Noesis then it will be easier to get the models and get into the game.
[QUOTE=Seyiji;30252250]What do you mean Why? If the game is supported by Noesis then it will be easier to get the models and get into the game.[/QUOTE]
Does that mean it will be easy or hard to get the models into gmod?
[QUOTE=trainguy111;30252371]Does that mean it will be easy or hard to get the models into gmod?[/QUOTE]:iiam:
[sp]Yes it will be easier[/sp]
[QUOTE=Seyiji;30252453]:iiam:
[sp]Yes it will be easier[/sp][/QUOTE]
OK. Any volunteers?
[QUOTE=trainguy111;30252951]OK. Any volunteers?[/QUOTE]Currently working on it hold tight :)
EDIT:
Ok I was able to decompress the .plk and .blk files and open the .nj files in Noesis but the models are NOT T-Posed as far as I can see and pretty low poly :(
[QUOTE=Seyiji;30253035]Currently working on it hold tight :)
EDIT:
Ok I was able to decompress the .plk and .blk files and open the .nj files in Noesis but the models are NOT T-Posed as far as I can see and pretty low poly :([/QUOTE]
Thank you!!! The possibilities for what I'll do with them is endless.
Oh. Will the models not being T-posed and being low-poly be a problem?
[QUOTE=trainguy111;30261716]Thank you!!! The possibilities for what I'll do with them is endless.
Oh. Will the models not being T-posed and being low-poly be a problem?[/QUOTE]If the models are not in something resembling a T-pose it is harder to rig the models to a skeleton and work with them. Also since they are not T-posed and you try to rig them to a skeleton and try to T-pose them you run the risk of deforming the mesh in some way multiplied by the fact that they are low poly models that makes it even worse.
[QUOTE=Seyiji;30285360]If the models are not in something resembling a T-pose it is harder to rig the models to a skeleton and work with them. Also since they are not T-posed and you try to rig them to a skeleton and try to T-pose them you run the risk of deforming the mesh in some way multiplied by the fact that they are low poly models that makes it even worse.[/QUOTE]
I see. Anything else I need to know?
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