• Combine Officers 2010
    40 replies, posted
I'm not going to pretend that these aren't reskins of the sci-fi guys, but you can't deny that they are two very different skins at least. [release] Combine Officers V3 README - 5 SEP 2010 _______________________________________ SUPER-IMPORTANT NOTE: Use the Bodygroup Changer STOOL to change the body and skingroups. Link: [url]http://www.filefront.com/13956899/bodygroup-changer.rar/[/url] _______________________________________ Contents: The third major iteration of "combine officers," A project started for Mine-Dog RP back in Summer 2007. Since then, it has seen three major variations, with this being a direct successor to the first designs, and a middle point in design between the first and second versions. Previous version download: [url]http://www.garrysmod.org/downloads/?a=view&id=80619[/url] The fist version models have also been the models used in the Continent 4 series. [url]http://www.facepunch.com/showthread.php?t=969122[/url] Through the use of bodygroups, you can choose different facemaps, uniforms, and attachments. Combination Calculator: Males: 810 Females: 56 -------------------- Total: 866 And with the incredible facemaps Rusty provided for the project, there are 33 unique characters. _______________________________________ Credits: Taggart- Model hacks Lt_commander - Textures, facemaps(the bad ones) Valve - Base models Rusty - Facemaps(the good ones) Nirrti - Epaulttes _______________________________________ Installation: the files are in addon format, so simply extract the files and place "Combine Officers" in "C:\Program Files\Steam\steamapps\**REDACTED**\garrysmod\garrysmod\addons" From there, use the in-game menus to find the models in gmod. _______________________________________ USAGE: These are open to use as is in comics, screenshots, machinima, RP, SNPC scripting, etc, but please contact me if you plan to use it for anything but the first three.[/release] Images: [img]http://media.moddb.com/images/members/1/299/298427/rp_c18_v10321.jpg[/img] Bodygroup Images: [img]http://media.moddb.com/images/members/1/299/298427/bodygroups.jpg[/img] [img]http://media.moddb.com/images/members/1/299/298427/allmodels.jpg[/img] Download: [url=http://www.garrysmod.org/downloads/?a=view&id=109586][img]http://www.garrysmod.org/img/?t=dll&id=109586[/img][/url] And a hotfix, repairing some small model issues. [url]http://dl.dropbox.com/u/8697486/Combine_Officers_2010_Hotfix.rar[/url]
Nice! I love 'em, amazing job Lt_C!
Sweet, they look fabulous! I like the old man one on the bottom left of the last image.
you and rusty did a good job with the faces
They look good, except the clothes seem like they don't match.
They'd actually look quite nice if they were an "independent" job, as in not based on any particular universe. Nice work.
Very nice pack!
Spawnlist (I just modifed the one I made for the SciFi Uniforms) [code]"0" { "Information" { "name" "Combine Officers" } "Entries" { "1" { "model" "models/humans/Combine/female_01.mdl" } "2" { "model" "models/humans/Combine/female_02.mdl" } "3" { "model" "models/humans/Combine/female_03.mdl" } "4" { "model" "models/humans/Combine/female_04.mdl" } "5" { "model" "models/humans/Combine/female_05.mdl" } "6" { "model" "models/humans/Combine/female_06.mdl" } "7" { "model" "models/humans/Combine/female_07.mdl" } "8" { "model" "models/humans/Combine/male_01.mdl" } "9" { "model" "models/humans/Combine/male_02.mdl" } "10" { "model" "models/humans/Combine/male_03.mdl" } "11" { "model" "models/humans/Combine/male_04.mdl" } "12" { "model" "models/humans/Combine/male_05.mdl" } "13" { "model" "models/humans/Combine/male_06.mdl" } "14" { "model" "models/humans/Combine/male_07.mdl" } "15" { "model" "models/humans/Combine/male_08.mdl" } "15" { "model" "models/humans/Combine/male_09.mdl"[/code]
[QUOTE=Fort83;24628390]i'd like em better if they went with the sci-fi citizens as well[/QUOTE] It's not like they overwrite anything, you can have both.
Some of those facemaps are scary
Dammit! Stop making so much good stuff! You're making the rest of us look bad. [sp]Just kidding, keep up the great work![/sp]
Amazing
Pretty awesome man. Neat facemap, but kind of scary. :byodood:
Oh my goodness, these officers are made of WIN!!!! :D
We could use rebels but, still :iia: and :moustache:
I don't care about the models tbh, they look like every other one out there, but those facemaps are pretty cool.
Fixed some bugs with the models. [U] -nope.avi-[/U]
great idea, great execution. though technically I'm not sure the combine uses fresh unmodified humans as officers, but who cares
loving them with each new releaase, same goes for the sci-fi citizens and the advisors! Gj.
[QUOTE=Hell-met;24642382]great idea, great execution. though technically I'm not sure the combine uses fresh unmodified humans as officiers, but who cares[/QUOTE] they're metrocop officers, so
-snip- Hotfix works now. Updated OP.
[U]nope [/U] [editline]08:08PM[/editline] [url=http://dl.dropbox.com/u/8697486/Combine_Officers_2010_Hotfix.rar]Okay[/url] Finally properly fixed
I don't understand how the bodygroup STOOL works really. Like, I edit the groups and the subgroups variables but it still just changes the faces only.
Select the bodygroup/subgroup [i]first[/i]. Left click on the model. Right click changes the skingroups. (faces, in this case)
Would it be possible to reskin these into a personal skin (Mainly Male_07)
Sure.
The old man 1 rocks ;D Super nice
[QUOTE=hybridthehobo;29173722]Hello, I'm wondering if it's possible to make any of the models in your 2010 Combine Officers pack into an NPC or a player model. Thanks. (I've tried bodygroups but that only works on ragdolls)[/QUOTE] Do Not Bump Old Threads. PM him next time.
How the heck do you guys even find these things? Seriously, if it's a year old leave it alone.
Shouldn't the officers be brainwashed as hell , thus looking like complete zombies? Just wondering.
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