• [Max 2017] Wall Worm imports Skeleton and its turnt 90 degrees
    1 replies, posted
If I import a SMD it imports the Skeleton like that. Any way to fix it? [T]https://puu.sh/sD7Wy/32373a5fdb.png[/T]
Some models Valve have made are like that, there's no way of fixing it. You have to rotate the custom model to that angle. (Or it is Wallworm that does that, either way, you have to rotate your custom model.) [editline]10th December 2016[/editline] For example the Charger and the Spitter from L4D2
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