i promised i will release ff13 pack.but i didn't want to put this one in it.
here's Vanille Naked
[IMG]http://028.img98.net/out.php/i242596_gmconstruct0041.jpg[/IMG]
[url]http://www59.zippyshare.com/v/10855995/file.html[/url]
including facepose, fingerpose, etc
its great man !! thank you very much !!! i recommand this to everyone
indeed the best
cant w8 for the pack !!!
Thanks!
hehe ^^ nice upload...thanks for it.
might be a stupid question, but anyway...do you mean a pack of the main ff13 characters, or a variation of different ff13 characters in general?
its a pack of main characters.
also this wasn't different character,it was from game
[url]http://kotaku.com/#!5451645/why-theres-a-naked-final-fantasy-xiii-character-model[/url]
Hm... this is VERY useful! *wink*
Other characters? Just askin'..
thank you very much!...
Is it only me that got missing eye shaders?
yeah the eye shaders are missing or i fail at installing the model
[IMG]http://i963.photobucket.com/albums/ae115/delta440/gmod/2011-04-13_00001.jpg[/IMG]
Dude thats nasty, shes like 400 years old
[QUOTE=Lazore;29151085]Dude thats nasty, shes like 400 years old[/QUOTE]yea shes old enough to be your great great great great great grandma but still sexy and didnt age a day over 18yrs old
I too am getting the eye texture problem:
[media]http://img856.imageshack.us/img856/2295/l4dmall0000.jpg[/media]
Imo she would benefit from a few more faceposing options, but apart from that, quality looking model.
Sorry if this has been asked, and I don't mean to be a pest, but... Are you also doing the other characters? Clothed, I mean. I have yet to see anyone but Sazh ported to GMod. I'd love to have the FFXIII characters. Is that the pack of which you spoke in the original post? Thanks in advance :)
[QUOTE=mehdichallenger;29147702]i promised i will release ff13 pack.but i didn't want to put this one in it.
here's Vanille Naked
[img_thumb]http://028.img98.net/out.php/i242596_gmconstruct0041.jpg[/img_thumb]
[url]http://www59.zippyshare.com/v/10855995/file.html[/url]
including facepose, fingerpose, etc[/QUOTE]
Fucking yeah! It is very good! Thanks!
Downloading!
[QUOTE=WindsorG;29151817]Sorry if this has been asked, and I don't mean to be a pest, but... Are you also doing the other characters? Clothed, I mean. I have yet to see anyone but Sazh ported to GMod. I'd love to have the FFXIII characters. Is that the pack of which you spoke in the original post? Thanks in advance :)[/QUOTE]
He said in the first sentence he was working on a FF13 pack. Jesus.
Your screen name suits you well. He did indeed state that 'a FF13 pack' was forthcoming, but did nothing in the way of explaining what it would contain. It could have been characters, weapons, props, or anything else, but he did not clarify, which isn't any fault or error of his. I sought clarification so I asked politely for the information where most of the internet would not have. I'm not sure what else I could have done to gain your approval, not that I believe that I need it by any means. Grow up, and learn to think your sentences through before you speak.
My original question is still valid, if anyone would mind actually answering it. Thanks again in advance!
[QUOTE=WindsorG;29156364]Your screen name suits you well. He did indeed state that 'a FF13 pack' was forthcoming, but did nothing in the way of explaining what it would contain. It could have been characters, weapons, props, or anything else, but he did not clarify, which isn't any fault or error of his. I sought clarification so I asked politely for the information where most of the internet would not have. I'm not sure what else I could have done to gain your approval, not that I believe that I need it by any means. Grow up, and learn to think your sentences through before you speak.
My original question is still valid, if anyone would mind actually answering it. Thanks again in advance![/QUOTE]to answer your question he posted in wip thread of his ff ports that he will be porting characters i belive it was snow vanile and lightning hes currently working on
[QUOTE=DELTA440;29156614]to answer your question he posted in wip thread of his ff ports that he will be porting characters i belive it was snow vanile and lightning hes currently working on[/QUOTE]
Thanks for the info! I look forward to the release! Thanks for your hard work, Mehdichallenger! I'm sure those models aren't easy by any means!
i want a nude serah
face posing is a bit limited, also for the future you should make a bone for the jaw then rig it, that way you can have a real open jaw flex, its also easier to make other flexes, and eye shader isnt included like everyone else stated, but good release
She is very skinny. BTW, I have problems with her ​​eyes. Anyway, good job.
Most awsome release yet but it looks like you forgot some required textures, see your code:
"EyeRefract"
{
"$Iris" "models/characters/vanille/nude/eye"
"$AmbientOcclTexture" "models/characters/lightning/eye/eye-extra"
"$CorneaTexture" "models/characters/lightning/eye/eye-cornea"
"$Envmap" "models/characters/lightning/eye/eye-reflection-cubemap-"
Thats why everyone keeps getting the missing eye texture problem. some of the textures seems to be shared from:
models/characters/lightning/eye/eye-extra
models/characters/lightning/eye/eye-cornea
models/characters/lightning/eye/eye-reflection-cubemap-
in this case were not included. you could include the missing textures into:
models/characters/vanille/nude/
and just change all the paths to:
models/characters/vanille/nude/eye-extra
models/characters/vanille/nude/eye-cornea
models/characters/vanille/nude/eye-reflection-cubemap-
I think that this would solve the problem. Aside from that shes great besides the skin looking weird, the textures could probaly use a little smoothing out. Hope you fix it soon, thanks.
Edit: almost forgot to mentioned, her nipples dont look right either. looks inverted if you ask me. After some test Ive made some edits to fix this problem, atleast until its fixed. Ive provide a patch for anyone interested. for more info, see install fix.txt.
[URL=http://img59.imageshack.us/i/gmconstruct0000o.jpg/][IMG]http://img59.imageshack.us/img59/3756/gmconstruct0000o.jpg[/IMG][/URL]
[url]http://www.sendspace.com/file/32ejvi[/url]
[QUOTE=plasmid;29158545]face posing is a bit limited, also for the future you should make a bone for the jaw then rig it, that way you can have a real open jaw flex, its also easier to make other flexes, and eye shader isnt included like everyone else stated, but good release[/QUOTE]
thanks for advice
[editline]14th April 2011[/editline]
[QUOTE=alpha920;29160363]Most awsome release yet but it looks like you forgot some required textures, see your code:
"EyeRefract"
{
"$Iris" "models/characters/vanille/nude/eye"
"$AmbientOcclTexture" "models/characters/lightning/eye/eye-extra"
"$CorneaTexture" "models/characters/lightning/eye/eye-cornea"
"$Envmap" "models/characters/lightning/eye/eye-reflection-cubemap-"
Thats why everyone keeps getting the missing eye texture problem. some of the textures seems to be shared from:
models/characters/lightning/eye/eye-extra
models/characters/lightning/eye/eye-cornea
models/characters/lightning/eye/eye-reflection-cubemap-
in this case were not included. you could include the missing textures into:
models/characters/vanille/nude/
and just change all the paths to:
models/characters/vanille/nude/eye-extra
models/characters/vanille/nude/eye-cornea
models/characters/vanille/nude/eye-reflection-cubemap-
I think that this would solve the problem. Aside from that shes great besides the skin looking weird, the textures could probaly use a little smoothing out. Hope you fix it soon, thanks.
Edit: almost forgot to mentioned, her nipples dont look right either. looks inverted if you ask me. After some test Ive made some edits to fix this problem, atleast until its fixed. Ive provide a patch for anyone interested. for more info, see install fix.txt.
[URL=http://img59.imageshack.us/i/gmconstruct0000o.jpg/][img_thumb]http://img59.imageshack.us/img59/3756/gmconstruct0000o.jpg[/img_thumb][/URL]
[url]http://www.sendspace.com/file/32ejvi[/url][/QUOTE]
oh god,im so stupid, as i said,i will release them in a pack,so i didn't want to put every textures on every characters
lol, thats real funny mehdichallenger... why even release this then since its not complete visually. If your going to release something atleast make it visually complete. Besides dont take it so offensively, I never said or thought you were stupid and yes I already read your post unlike a lot of trollers. what I was stating was that you might have forgotten some textures as many other creator have. Besides I dont think a couple of extra kb/mb would hurt unless were talking 10mb+ worth of textures then thats a different story.
the preview picture says :bandwitdh used out.
[QUOTE=alpha920;29160363]Most awsome release yet but it looks like you forgot some required textures, see your code:
"EyeRefract"
{
"$Iris" "models/characters/vanille/nude/eye"
"$AmbientOcclTexture" "models/characters/lightning/eye/eye-extra"
"$CorneaTexture" "models/characters/lightning/eye/eye-cornea"
"$Envmap" "models/characters/lightning/eye/eye-reflection-cubemap-"
Thats why everyone keeps getting the missing eye texture problem. some of the textures seems to be shared from:
models/characters/lightning/eye/eye-extra
models/characters/lightning/eye/eye-cornea
models/characters/lightning/eye/eye-reflection-cubemap-
in this case were not included. you could include the missing textures into:
models/characters/vanille/nude/
and just change all the paths to:
models/characters/vanille/nude/eye-extra
models/characters/vanille/nude/eye-cornea
models/characters/vanille/nude/eye-reflection-cubemap-
I think that this would solve the problem. Aside from that shes great besides the skin looking weird, the textures could probaly use a little smoothing out. Hope you fix it soon, thanks.
Edit: almost forgot to mentioned, her nipples dont look right either. looks inverted if you ask me. After some test Ive made some edits to fix this problem, atleast until its fixed. Ive provide a patch for anyone interested. for more info, see install fix.txt.
[URL=http://img59.imageshack.us/i/gmconstruct0000o.jpg/][img_thumb]http://img59.imageshack.us/img59/3756/gmconstruct0000o.jpg[/img_thumb][/URL]
[url]http://www.sendspace.com/file/32ejvi[/url][/QUOTE]
Now with these fix, the eyepose, for me doesn´t work, eh nevermind, it´s okay have a model with decent eyes without Eye posing than one with horrible eyes with Eye posing
you could also theoretically pose the eyes and then change the textures.
the shader in the vmt is set up wrong once again,
use the pupil texture as the ambient and it should work
example:
"EyeRefract"
{
"$iris" "models/characters/vanille/nude/eye"
"$AmbientOcclTexture" "models/characters/vanille/nude/pupil" // Ambient occlusion in RGB, A unused
"$Envmap" "Engine/eye-reflection-cubemap-" // Reflection environment map
"$CorneaTexture" "Engine/eye-cornea" // Special texture that has 2D cornea normal in RG and other data in BA
"$EyeballRadius" "0.5"// Default 0.5
"$AmbientOcclColor" "[0.25 0.25 0.25]"// Default 0.33, 0.33, 0.33
"$Dilation" "0.5"// Default 0.5
"$ParallaxStrength" "0.30" // Default 0.25
"$CorneaBumpStrength" "0.5"// Default 1.0
"$halflambert" "1"
"$nodecal" "1"
// These effects are only available in ps.2.0b and later
"$RaytraceSphere" "0"// Default 1 - Enables raytracing in the pixel shader to make the eyeball look round
"$SphereTexkillCombo" "0"// Default 1 - Enables killing pixels that don't ray-intersect the sphere
}
this made it work with the ep2 shader and make eyes pose
[QUOTE=plasmid;29183425]the shader in the vmt is set up wrong once again,
use the pupil texture as the ambient and it should work
<stuff>
this made it work with the ep2 shader and make eyes pose[/QUOTE]
Aye, that's actually what I did when I took a look at this earlier today. Works well, and damn she has pretty eyes :D
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