• Battlefield 4 - Irish Playermodel
    6 replies, posted
I have problem in making Irish, to a playermodel because Body an head are sperated
The head and body being separate is not an issue, you can just add it in the qc.
uhm in the what? ^^ sry it's my first time to do that. And well... The tutorial I watched was with a simple skin, where everything was there, and I have absolutley no idea to do that
A .qc is a file used for specifying compile options. You cannot compile a model without it. If you do not know how to make qcs, you should try doing some easier props first before you tackle a ragdoll/playermodel.
So heres a little Update, I think I almost did it. But there are a few problems: [IMG]http://i.imgur.com/63J93zC.jpg[/IMG] [IMG]http://i.imgur.com/W3iwytY.jpg[/IMG] I tried my best, but I'm just to new, to make this. I really need someone to do this for me, If you want, I can send you my files if you want. Here is the ragdoll: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=284554654[/url] I'm looking forward, for somebodys answering me, or maybe helping me. Greetings, Zoom.
Regarding the head, it seems that the hat and head respond to the bone moving differently. And the butt pack just needs a bit of bone weight fixing. Same with the rest of the back. (Sorry for the lack of termiture. I have absolutely no experience with rigging)
[QUOTE=XEN0KID;51609622]Regarding the head, it seems that the hat and head respond to the bone moving differently. And the butt pack just needs a bit of bone weight fixing. Same with the rest of the back. (Sorry for the lack of termiture. I have absolutely no experience with rigging)[/QUOTE] Alright, I'll try it, thx for the quick response EDIT: It now looks even worse^^ I think, that I'm just not made for that, so everyrthings remains the same, I need someone to do it :(
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