• Blender- how do I compile my finished models to steampipe 2013 HL2 EP2 and Phys mesh question
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Hello, I am new, I am using blender 2.66, 2.68 to create models for HL2 Ep2. Currently creating handrails. Can someone tell me how do I compile my finished models from Blender to the new steam pipe? Steampipe has broke the SDK Add-on can someone offer some help please. Dropping the QC file and ref,phys mesh into the studiomld app at [B]common/HL2/bin[/B] does not work Run Vconfig I don't understand the solutions the console is giving [IMG]http://imageshack.us/a/img826/2072/zcm8.png[/IMG] also is this phys mesh correct? it is built out of convex meshes [IMG]http://imageshack.us/a/img35/199/ug3x.png[/IMG]
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