• Darkstalkers Ragdolls
    51 replies, posted
Has anyone ever thought of doing Darkstalkers ragdolls? I think that would be cool!
I'm sure people have thought of doing them. Those same people probably also think of how they'd need a game with decent 3d models in them to rip. The one attempt I've seen of someone modeling Morrigan from scratch turned out...less than stellar.
Maybe Mavel vs Capcom 3?
I would say MVC3 is your best bet, but since we don't have many SFIV models I'm guessing it's hard to get stuff from that game.
So, does anyone like Felicia?
[QUOTE=trainguy111;30155285]So, does anyone like Felicia?[/QUOTE] Yes. [QUOTE=lonefirewarrior;30154795]I would say MVC3 is your best bet, but since we don't have many SFIV models I'm guessing it's hard to get stuff from that game.[/QUOTE] Actually the people at the Spriters Resource have gotten all the 2D elementas from MVC3 all ready.
I thought I heard about someone working on a Felicia model awhile back, can't remember where though. I think Nexus_Elite was involved. Ask him.
[QUOTE=Joyful Mystery;30173276]I thought I heard about someone working on a Felicia model awhile back, can't remember where though. I think Nexus_Elite was involved. Ask him.[/QUOTE] I think it was deviant art. I saw it, too. I made this thread just in case if the maker stopped.
[QUOTE=trainguy111;30176576]I think it was deviant art. I saw it, too. I made this thread just in case if the maker stopped.[/QUOTE] you mean ryu-gi? [url]http://browse.deviantart.com/?qh=&section=&global=1&q=darkstalkers+gmod#/d2zmgza[/url]
dsdxp was gonna port Morrigan from TvC.
hope someone can make models like Morrigan Lei-Lei and if possable Lilith
[QUOTE=lkhrizl;30179602]you mean ryu-gi? [url]http://browse.deviantart.com/?qh=&section=&global=1&q=darkstalkers+gmod#/d2zmgza[/url][/QUOTE] Eh, it looks okay, but I think people would prefer a port of the existing one from MvC3 rather then this.
[QUOTE=Joyful Mystery;30186927]Eh, it looks okay, but I think people would prefer a port of the existing one from MvC3 rather then this.[/QUOTE] Why?
Because the official model looks better.
[QUOTE=lonefirewarrior;30187026]Because the official model looks better.[/QUOTE] I'm gonna have to agree on this. The official model looks better.
[QUOTE=Chaos Master;30187874]I'm gonna have to agree on this. The official model looks better.[/QUOTE] Whatever you say. When I do get her, I'll have her become the RED Scout's girlfriend.
[QUOTE=trainguy111;30188045]Whatever you say. When I do get her, I'll have her become the RED Scout's girlfriend.[/QUOTE] Huh. Well at least it won't mentaly scar BLU Scout.
[QUOTE=Chaos Master;30188335]Huh. Well at least it won't mentaly scar BLU Scout.[/QUOTE] Sorry. I support RED team. I don't have the game, but I do have ragdolls of the characters from the game, which I got from garrysmod.org.
[QUOTE=trainguy111;30188444]Sorry. I support RED team. I don't have the game, but I do have ragdolls of the characters from the game.[/QUOTE] I was making a refeence to Meet the Spy, where we find out that (Spoiler Alert!) the BLU Scout's mom is dating the RED Spy.
[QUOTE=Chaos Master;30188508]I was making a refeence to Meet the Spy, where we find out that (Spoiler Alert!) the BLU Scout's mom is dating the RED Spy.[/QUOTE] Oh.
I saw on internet some models of Morrigan, but i cant remember where and what were their quality. Anyway, i look too for Felicia. Is good that model, but the face is strange for me. Doesnt look her.
[url]http://www.tombraiderforums.com/showpost.php?p=5441247&postcount=12526[/url] just wait for felicia and the lei lei model shouldn't take them too long if anyone knows how to change the format for 3d max please let me know.
[QUOTE=rand21;30215343][url]http://www.tombraiderforums.com/showpost.php?p=5441247&postcount=12526[/url] just wait for felicia and the lei lei model shouldn't take them too long if anyone knows how to change the format for 3d max please let me know.[/QUOTE] What format is used? The same that SFIV? EDIT: Ok, is mesh.ascii format. Searching on google i found this: [url]http://www.tombraiderforums.com/showthread.php?t=175444[/url] Didnt tested it yet.
[QUOTE=Maestro Fenix;30215576]What format is used? The same that SFIV? EDIT: Ok, is mesh.ascii format. Searching on google i found this: [url]http://www.tombraiderforums.com/showthread.php?t=175444[/url] Didnt tested it yet.[/QUOTE] oh wow your right thanks ^^ the answer was right under my nose and i diddnt even notice it C'est la vie such is life :P
Fuckin' XNA always getting shit before us. Good thing I have both programs :c00lbert:
[QUOTE=lonefirewarrior;30215812]Fuckin' XNA always getting shit before us. Good thing I have both programs :c00lbert:[/QUOTE] another reason for me to hate that piece of shit program
Forget the link that i put, i found a better way. You need Blender 2.49 and Pyton 2.5.2. I found Morrigan and Felicia models. The first it was directly in mesh.ascii format. Felicia only in .mesh format (you need XNALara to open it and export it as a .mesh.ascii format). The link for the XNALara is here: [url]http://www.tombraiderforums.com/showthread.php?t=147100[/url] You need this script to use it in Blender (importer): [url]http://www.mediafire.com/?zh4d0ykhts7ljfg[/url] Put in in "user"/appdata/blender/.blender/scripts/ After open Blender and set the path of the python scripts (extend down the upper bar to see the options), go to file->import->meshasciiimporter (or something like). Ta-da. You got it. If you want it for Max: Export it in .FBX (or .obj) format (probably there are better formats to export it, i found this work). Open it in Max, wait it to upload (WAIT, because it looks that it crash, but in fact is loading), and... [img]http://gyazo.com/806e19ce6ec201ac877a5fc6f67d5336.png[/img] (if the image is too heavy sorry admins, it wasnt my intention. Also, she isnt naked). And the best of all is that it have a decent number of polys (+-18000). The bad part is that i cant work on these models due the lack on time (i´m working on another models), but i´m sure that someone it can.
I appreciate your help ^^ [QUOTE=Maestro Fenix;30216892]Forget the link that i put, i found a better way. You need Blender 2.49 and Pyton 2.5.2. I found Morrigan and Felicia models. The first it was directly in mesh.ascii format. Felicia only in .mesh format (you need XNALara to open it and export it as a .mesh.ascii format). The link for the XNALara is here: [url]http://www.tombraiderforums.com/showthread.php?t=147100[/url] You need this script to use it in Blender (importer): [url]http://www.mediafire.com/?zh4d0ykhts7ljfg[/url] Put in in "user"/appdata/blender/.blender/scripts/ After open Blender and set the path of the python scripts (extend down the upper bar to see the options), go to file->import->meshasciiimporter (or something like). Ta-da. You got it. If you want it for Max: Export it in .FBX (or .obj) format (probably there are better formats to export it, i found this work). Open it in Max, wait it to upload (WAIT, because it looks that it crash, but in fact is loading), and... [img]http://gyazo.com/806e19ce6ec201ac877a5fc6f67d5336.png[/img] (if the image is too heavy sorry admins, it wasnt my intention. Also, she isnt naked). And the best of all is that it have a decent number of polys (+-18000). The bad part is that i cant work on these models due the lack on time (i´m working on another models), but i´m sure that someone it can.[/QUOTE]
[QUOTE=Maestro Fenix;30216892]Forget the link that i put, i found a better way. You need Blender 2.49 and Pyton 2.5.2. I found Morrigan and Felicia models. The first it was directly in mesh.ascii format. Felicia only in .mesh format (you need XNALara to open it and export it as a .mesh.ascii format). The link for the XNALara is here: [url]http://www.tombraiderforums.com/showthread.php?t=147100[/url] You need this script to use it in Blender (importer): [url]http://www.mediafire.com/?zh4d0ykhts7ljfg[/url] Put in in "user"/appdata/blender/.blender/scripts/ After open Blender and set the path of the python scripts (extend down the upper bar to see the options), go to file->import->meshasciiimporter (or something like). Ta-da. You got it. If you want it for Max: Export it in .FBX (or .obj) format (probably there are better formats to export it, i found this work). Open it in Max, wait it to upload (WAIT, because it looks that it crash, but in fact is loading), and... [img]http://gyazo.com/806e19ce6ec201ac877a5fc6f67d5336.png[/img] (if the image is too heavy sorry admins, it wasnt my intention. Also, she isnt naked). And the best of all is that it have a decent number of polys (+-18000). The bad part is that i cant work on these models due the lack on time (i´m working on another models), but i´m sure that someone it can.[/QUOTE] Thanks! Too bad I found it out several days before this post. By the way, is there any way to import model if it's .mesh only, and I can't use XNAlara?
[QUOTE=Mashak;30217474]Thanks! Too bad I found it out several days before this post. By the way, is there any way to import model if it's .mesh only, and I can't use XNAlara?[/QUOTE] No. Only XNALara. Make sure that you have the framework.net and XNA.net things that are in the post of the program. P.D: You have to put the mesh file and the materials inside a folder, and put this folder in Data to can load in the program.
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