• Custom Models Missing Eye Flexes
    3 replies, posted
Salutations! I was wondering if anyone would be inclined to help me fix some models that I need for an SFM series. I tried to follow [URL="http://www.youtube.com/watch?v=1Ex3zl22ib4"]this tutorial [/URL] by decompiling and recompiling the models, but it doesn't seem to work right. I have a lot of models that need to be fixed and I am too frustrated to do them myself. Would anyone like to fix them for me? I am willing to compensate you for your time and will be willing to give you a shout out in the description of my next video. Be sure to email [EMAIL="dte12@my.fsu.edu"]dte12@my.fsu.edu[/EMAIL] saying you can help and give me any contact info such as skype. Thanks!
Have a look at the stuff in this thread: [url]http://www.facepunch.com/showthread.php?t=1156698[/url]
[QUOTE=Snood_1990;41542519]Have a look at the stuff in this thread: [url]http://www.facepunch.com/showthread.php?t=1156698[/url][/QUOTE]I tried that but it didn't work for me.
when you trying to fix eyes custom model from gmod to SFM. try add this [QUOTE]flexcontroller "eyes" range -45 45 eyes_updown flexcontroller "eyes" range -45 45 eyes_rightleft $attachment "righteye" "Head" -X -Y Z absolute $attachment "lefteye" "Head" X -Y Z absolute[/QUOTE] also remove all $hbox they don't need it compile it again that should work. so what model do you fix?
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