Yeah, well, I may not be the best modeler...or skinner...or...player, but dammit, modeling is fun to me, so I might as well present to you people my shitty work.
[B]Mini-Uzi:[/B]
[img]http://i40.tinypic.com/1z1bd78.png[/img]
My computer is really outdated, and it makes it hard as dried shit to run 3ds Max, so sorry about any actually renders. I'll try as soon as possible.
[B]XM8:[/B]
This is probably my best work, even if it doesn't look it.
I've tried UV Mapping it, or texturing it for the uninformed, but I can't seem to successfully.
[img]http://i44.tinypic.com/2lu9bh3.png[/img]
[img]http://i41.tinypic.com/6p2dqv.png[/img]
[img]http://i39.tinypic.com/8z21pv.png[/img]
If you guys wouldn't be so harsh on these shit models, it'd be appreciated.
Also, I would love if ANY of you gave suggestions on what to add to one of my guns/models, and a gun/model to create.
[editline]01:49AM[/editline]
[QUOTE=AshtonArdoin;21784956]
[img]http://i44.tinypic.com/2lu9bh3.png[/img]
[img]http://i41.tinypic.com/6p2dqv.png[/img]
[img]http://i39.tinypic.com/8z21pv.png[/img]
[/QUOTE]
because of transparency.
Second Edit:
Also, if any of you would like to texture and import these into the game, you can pretty much take full credit for them.
I just enjoy modeling, I really don't care who takes it as long as it's used.
Look up the Beretta 9000 modelling tutorial on moddb or Racer's AK tutorial. Right now there's so much that needs fixing, I can't really offer you any advice beyond watch those and start over.
If these didn't go down well in the 3D art pimpage thread, why would it go down well here?
Seriously, follow some tutorials.
How long have you been modelling, out of interest?
About a year now, I know I suck, but the program I use is pretty easy to use, and tutorials won't help, considering there really aren't any tutorials that help any with my program.
And I'm not going to use 3ds Max, plain and simple, personal preference.
And some advice on what to say for criticism.
Tell me what you think is bad, and I'll be sure to work on it.
[QUOTE=AshtonArdoin;21794721]About a year now, I know I suck, but the program I use is pretty easy to use, and tutorials won't help, considering there really aren't any tutorials that help any with my program.[/quote]
Which, incidentally?
[QUOTE=AshtonArdoin;21794721]And I'm not going to use 3ds Max, plain and simple, personal preference.[/quote]
Bad idea. Very bad idea. 3DS is probably the most capable program there is and of all the worthwhile ones, it's also the most user-friendly.
[QUOTE=AshtonArdoin;21794721]And some advice on what to say for criticism.
Tell me what you think is bad, and I'll be sure to work on it.[/QUOTE]
Everything. Honestly, there is not a single thing I can say that isn't negative.
[QUOTE=rossmum;21795493]Which, incidentally?
Bad idea. Very bad idea. 3DS is probably the most capable program there is and of all the worthwhile ones, it's also the most user-friendly.
Everything. Honestly, there is not a single thing I can say that isn't negative.[/QUOTE]
If it was the most user-friendly one then I would be using it.
Wings is the simplest program to learn. And although I haven't mastered it, hopefully I'm on the way.
And considering this isn't my "art" thread, there it no point in keeping this open since noone will find any use for these, so I'm requesting this to be closed.
That excuse is the exact reason several people I know have been sitting there stuck in a rut for years. I have one friend who models in Wings but thanks to the way it works, he needs one of us with 3DS to clean up and re-smooth every model he makes. I'm not kidding, 3DS is easy. For most things you only need a handful of basic tools, all found under 'edit poly'.
You might think you're making it easier for yourself, but believe me, you aren't. Using an older and less capable program is actually just holding you back. In any case, there are a plethora of good, detailed tutorials floating about for 3DS which give you explicit instructions on how to do things, so you'll have a far better learning resource than you currently would.
[QUOTE=rossmum;21804559]That excuse is the exact reason several people I know have been sitting there stuck in a rut for years. I have one friend who models in Wings but thanks to the way it works, he needs one of us with 3DS to clean up and re-smooth every model he makes. I'm not kidding, 3DS is easy. For most things you only need a handful of basic tools, all found under 'edit poly'.
You might think you're making it easier for yourself, but believe me, you aren't. Using an older and less capable program is actually just holding you back. In any case, there are a plethora of good, detailed tutorials floating about for 3DS which give you explicit instructions on how to do things, so you'll have a far better learning resource than you currently would.[/QUOTE]
Nice point. I will use it in the future but right now, I'd just like to enjoy the modeling. Considering my computer is older and incapable than Wings, I can't exactly use 3ds Max. I know how to do a lot of basic stuff in 3ds Max, add modifiers, animate, render, etc, but I can't really come to model in it. I don't know what it is, I just can't.
3DS isn't all that stressful. I could run it on my old PC with no trouble (other than rendering taking hours).
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