• Fallout: New Vegas Securitron V2
    6 replies, posted
And here it be, the Securitron from New Vegas now running on a slightly modified version of the original skeleton. [code]Features: -Bodygrouped whatever! (i.e. Exhaust vents, fingers, gatling laser, 9mm SMG, and missiles) -Skingrouped monitors! -Fingerposing of some sorts! (Will require bodygroup and joint tool to get working as intended) -4 models! (Clean/regular, dirty/regular, clean/missile, dirty/missile) [/code] Pictures: ATP: [t]https://dl.dropboxusercontent.com/u/12654117/Screenshots/DoYaFeelLucky.jpg[/t] [t]https://dl.dropboxusercontent.com/u/12654117/Screenshots/Mugs.jpg[/t] lonefirewarrior: [t]https://dl.dropboxusercontent.com/u/27247686/Securitron.jpg[/t] Download: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=163522381]Steam Workshop[/url] [url=http://www.garrysmod.org/downloads/?a=view&id=134349]garrysmod.org[/url] Credits: Me: Porting Obsidian Entertainment: Original models/textures Bethesda Softworks: Publishing the game so that I can port models lonefirewarrior: Testing Other testers: Idk about you guys; didn't get PMs back.
Looks neat, good job on these ATP.
Nice job
[QUOTE=TehAgentGuy;41586766] Other testers: Idk about you guys; didn't get PMs back.[/QUOTE] That's because no one was able to pm you yesterday because of a block you had yourself enabled at some point.
Very nice work, love the effort you put into these
If I were to use the ragdoll size-resizer program (I'm going with the tutorals [URL="http://l0nk.org/gmodscale/mscaledoc.html"]here[/URL]). What would be the appropriate scale to use for Muggy?
[QUOTE=Piett;41594123]If I were to use the ragdoll size-resizer program (I'm going with the tutorals [URL="http://l0nk.org/gmodscale/mscaledoc.html"]here[/URL]). What would be the appropriate scale to use for Muggy?[/QUOTE] According to the New Vegas GECK, his scale is 0.3, where 1 is normal sized.
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