Hello there.
I have been learning the basics of BLENDER so that i could rig some weapons to work with source. I have fixed my Faces problem, but now i have another problem. The textures are placed incorrectly.
[img]http://i.imgur.com/4X2SxZx.jpg[/img]
What program/programs do i need so that i can make sure that the texture applies correctly? The model has a complex shape, but if i could flatten the model somehow i could figure out easily from reference pics where the textures go, but how do i do that in BLENDER?
Thanks!
Fixed it. I rigged it incorrectly the last time.
[img]http://i.imgur.com/3gmnZFc.jpg[/img]
But it still would be nice to know how to do this.
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