[highlight]Requirements:[/highlight]
[list]
[*] Hex Editor
[/list]
[highlight]Tutorial:[/highlight]
[list]
[*]Open your *.MDL, and change "3000" with "2D00"
[*]Open your *.VVD, and change "0500" with "0400"
[/list]
[img]http://i281.photobucket.com/albums/kk202/TehBarnz/crab.png[/img]
They work in Gmod?
Fuckin' awesome.
Me wantses.
Amazing, I got Zeno Clash for my birthday, this will help me out a LOOT. Thanks.
Now we just need someone to code up something that does this automatically, and then copies all the folders directly to the GMod folder!
AWSOME! :D cant wait to make silly poses with Father-Mother xD
Watch this space :)
[QUOTE=garry;14800313]Watch this space :)[/QUOTE]
Yesssssss.... *slow armpump*
[QUOTE=garry;14800313]Watch this space :)[/QUOTE]
[url]http://forums.steampowered.com/forums/showpost.php?p=9727459&postcount=13[/url]
This, maybe?
Another problem. I can't find what I'm supposed to be changing! It's all just a bunch of gibberish.
You guys are aware of that around this or next week, the developers themselves are going to publish DLC + Gmod support for all the models?...
Yes, but people such as myself don't want to wait that long :fuckyou:
Nevermind.
It seems like character ragdolls still can't be open even using this method.
Guys... we're getting closer to releasing the stuff. Just today we were fooling around putting some of the models in a test map and throwing them around with the Phys-gun. The Mucalosaurus's (dinosaur things) look hilarious! Still have to fix and test some stuff... but patience.
The pack should include around 50 creatures/characters + other stuff... so patience, patience.
*I'm a developer of Zeno Clash
[QUOTE=Ekalektik_1;14878358]Another problem. I can't find what I'm supposed to be changing! It's all just a bunch of gibberish.[/QUOTE]
Open it up with the editor, then do a search for those values. change them accordingly, and save the file. put them in your GMod folder and they should show up after doing a search cache refresh.
[QUOTE=cbordeu;14920650]Guys... we're getting closer to releasing the stuff. Just today we were fooling around putting some of the models in a test map and throwing them around with the Phys-gun. The Mucalosaurus's (dinosaur things) look hilarious! Still have to fix and test some stuff... but patience.
The pack should include around 50 creatures/characters + other stuff... so patience, patience.
*I'm a developer of Zeno Clash[/QUOTE]
I'm curious about one thing. How are you going to package this? Is it going to be a big pack, or a patch?
Now I GOTTA get this game!
Is this game worth getting?
Yes.
Ok, downloading demo...Let's see if it's worth £15 of my sweet, sweet moolah :P
Will we get the models without having Zeno Clash or do you need it? Probably a stupid question.
You'll need Zeno Clash.
[QUOTE=cbordeu;14920650]Guys... we're getting closer to releasing the stuff. Just today we were fooling around putting some of the models in a test map and throwing them around with the Phys-gun. The Mucalosaurus's (dinosaur things) look hilarious! Still have to fix and test some stuff... but patience.
The pack should include around 50 creatures/characters + other stuff... so patience, patience.
*I'm a developer of Zeno Clash[/QUOTE]
Holy sheet.
Zawsom!
Damn, now I have to get this game (even though I don't know what it is about). But that's one kickass crab so I'll get it anyways.
[QUOTE=Ekalektik_1;14928498]I'm curious about one thing. How are you going to package this? Is it going to be a big pack, or a patch?[/QUOTE]
Still not sure how we'll pack the stuff. It'll probably be a big pack. We're still overlooking all the details. Hopefully I'll post some screens around on Monday or something.