Hi!
I'm trying to rip some models from the game Wings over Europe of Thirdwire. Newer versions only works under DirectX 10 so that's why I'm using this old one. I'm using 30 Ripper DX, but I've a little problem:
[IMG]http://filesmelt.com/dl/Sin_titul2421.png[/IMG]
That's more or less the situation of the camera when I took the picture:
[IMG]http://filesmelt.com/dl/img000011.png[/IMG]
Looking for any solution I found a guy saying this:
[QUOTE]The deformation is caused by incorrectly estimated value of the field of view (FOY) of the camera. Because of this the 30 scene is scaled incorrectly along X/Y/Z axes. [/QUOTE]
Any idea about how to fix it? Thanks!!
PD: I've also tried with 3DVIA Printscreen 2.3, but game is not I being launched when it's running.
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