• RAGE Authority Playermodels
    0 replies, posted
After attempting to figure out how to use Blender, I have managed to export some files from the BMD6MESH format to the .BLEND format. While most people would go do their thing and create some cool playermodels or ragdolls in Garrysmod, I lack the skill to do this, despite reading several tutorials on the subject, so I was wondering if anyone would be interested in porting these models the rest of the way? ------------------------------------------- [B][U]WHAT MATERIAL DOES WHAT?[/U][/B] (Blahblahblah).tga - Diffuse Map (Blahblahblah)_pm.tga - No idea. (Can also be an _glow.) (Blahblahblah)_s.tga - (Blahblahblah)_g_greytest.tga - Emissive (Colored by the color ramps.) (Blahblahblah)_local - Normal Map colorramp_blahblahblah - Colors the greytest. ------------------------------------------- [B][U]CURRENT LINKS[/U][/B] [url]http://www.mediafire.com/download/c4u88rbm7zsfhwd/AuthorityEnforcer.zip[/url] (1 .blend file (Untextured - UV Mapped), 21 TGA texture files.) (Authority Enforcer) [url]http://www.mediafire.com/download/v8d9sabam77nscr/AuthorityElite.zip[/url] (1 .blend file (Untextured - UV Mapped), 5 TGA texture files.) (Authority Elite) [B][U]BONUS:[/U][/B] [url]http://www.mediafire.com/?i92fup7be134rfd[/url] (Uploaded one of the female settlers from Wellspring after a request.)
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