This error gets spammed in console when the weapon is equipped:
[CODE]Error Vertex File for 'tg\weaponsbetav1\SVU\View_Model\v_tg_snip_svu.mdl' checksum 1344962078 should be 1610598781
[/CODE]
Here's the beginning of the .qc:
[CODE]$cd "H:\Decompiled Models\SVU\View"
$modelname "tg\weaponsbetav1\SVU\View_Model\v_tg_snip_svu.mdl"
$model "studio" "SVU.smd"
$model "hands" "hands_reference.smd"
$cdmaterials "tg\weaponsbetav1\SVU\View_Model\"
$cdmaterials "models\weapons\v_models\hands\"
$hboxset "default"
// Model uses material "svu_diffuse.vmt"
// Model uses material "pso_diffuse.vmt"
// Model uses material "acog_lens.vmt"
// Model uses material "v_hands.vmt"
// Model uses material "t_phoenix.vmt"
$attachment "1" "Muzzle" 0.00 0.00 1000000000.00 rotate -0.00 0.00 0.00
$attachment "2" "Eject" 0.00 0.00 0.00 rotate -0.00 0.00 0.00
$surfaceprop "default"
$illumposition -3.306 12.434 -7.268[/CODE]
If you want the rest of the .qc or anything else let me know.
I just want to know what the error means, and if possible, how to fix it.
Thanks
I'm at a halt until I figure this out, anyone have any ideas?
Well, your QC is extremely messy, but that shouldn't affect anything.
You may be using a .vtx file from an older compile. Delete the model files and compile it again.
try reexporting your .SMD
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