I'm making a door with a doorknob and when I made the doorknob, it's a separate block with a separate sphere and a separate cylinder. How would I merge the blocks so that they could all be in one UV map?
Select the door (I assume it's an editable poly/mesh), click attach, click the knob.
Apply an Unwrap UVW modifier, edit to your heart's content.
Sorry, you need to Log In to post a reply to this thread.