• weird hitbox problem CS:GO
    0 replies, posted
Hello, I finally succeded to modify a model, I recompiled it but the hitbox isn't working well at all. It's look like a big hit box is around of the model. So if I shoot the head, the damages will be the same as the body. [url]http://image.noelshack.com/fichiers/2013/42/1382277108-2013-10-20-00002.jpg[/url] If I shoot around the model, I still hit the player. [url]http://image.noelshack.com/fichiers/2013/42/1382277108-2013-10-20-00004.jpg[/url] [url]http://image.noelshack.com/fichiers/2013/42/1382277108-2013-10-20-00003.jpg[/url] I also think about if a hitbox was too bug, but when viewing in hlmv, there is no bug: [url]http://image.noelshack.com/fichiers/2013/42/1382289621-nouvelle-image-2.jpg[/url] Here is the QC file in case of: [url]http://pastebin.com/w10wMPnk[/url] Thanks in advance, Viktor. EDIT: I solved the problem about the strange hitbox, I added "$skipboneinbbox" in my qc file and it works fine But there is still a problem: the damages are everywhere the same. The damages are the same as the arms. Btw I saw something else strange. When I shoot on that model, the blood coming out of it go to foo far away. (around 5-7 meters).
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