• Moon's Demon's and Dark Souls release thread
    7 replies, posted
Release thread for all my Souls series ports. Without further ado, let us begin. DeS weapons: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=1117887176[/url] [url]http://www.mediafire.com/file/c4o2gcchafocgn8/demonssouls.rar[/url] ... [t]http://i.imgur.com/45ZOSmG.jpg[/t][t]http://i.imgur.com/S8qXgU4.jpg[/t][t]http://i.imgur.com/0FInrlu.jpg[/t][t]http://i.imgur.com/uOKlp7g.jpg[/t][t]http://i.imgur.com/Y3s5580.jpg[/t][t]http://i.imgur.com/Bjmd0Hi.jpg[/t] All of the player equipment from Demon's Souls, for your medieval posing needs. If you are interested in making these into SWEPs, please contact me first, thank you. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=1117887176[/url] [url]http://www.mediafire.com/file/c4o2gcchafocgn8/demonssouls.rar[/url] Please report any bugs you find. Credits: FROM Software and SCE Japan studio for Demon's Souls Zaramot for the scripts BlueFlytrap and YareYareDong for the shading Nem for VTFEdit Cannonfodder for his plugins
Cooooooool!!!
Nice!
Got a external link for non-gmod users like me? I've been wanting the Brandt and Large Sword of Moonlight weapons for a while. This almost makes up for the fact that people kind of stopped porting characters from Demon's Souls. :v: PS the second link is just a copy of the first link.
It's supposed to be like that, the first link is part of the general list, for when I post more things, while the second is the proper release link. I plan on doing characters eventually. Got some work started on them. You use SFM then?
Yep, gave up on gmod years ago when I found SFM. I just found it easier to just drag and drop files in the usermod then having to whip out GMAD to get the files I'm looking for. I don't think I even cleaned out my Gmod addons after uninstalling it. :v:
Done. Funnily, I tried SFM multiple times, but the UI always turned me off, not unlike Blender.
[QUOTE=Portugalotaku;52608616]Done. Funnily, I tried SFM multiple times, but the UI always turned me off, not unlike Blender.[/QUOTE] Some good stuff here, thanks!
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