Ah looks like we have a japanese I presume. Your issue is with the eye setup.
eyeball righteye ValveBiped.Bip01_Head1 -1.233 -2.150 68.304 [B]eyeball_r01.050 [/B]3.000 pc_evy_pupil_r01 0.670
You're missing a space there, so compiler thinks the whole think is a string and not a number. So it's looking for two numbers.
My guess you want
eyeball righteye ValveBiped.Bip01_Head1 -1.233 -2.150 68.304 [B]eyeball_r01 1.050 [/B]3.000 pc_evy_pupil_r01 0.670
I also recommend you remove the LOD entries for now.
If you mean his language pack, ₩ is the replacement for \ if set to Korean. If it's Japanese, it uses ¥ instead.
Hope this solves all of your model issues!
thanks to wraithcat and ragon5225, i finally ompiled model.
but i think there som leaked texture files heck patterns are everywhere on model
i'll strt form begining,do every thing again
thank you
Could just mean broken folders under cdmaterials - try putting the mdl into mdltexture to see what the specific texture names and paths are.
[QUOTE=Dragon52225;42661115]If you mean his language pack, ₩ is the replacement for \ if set to Korean. If it's Japanese, it uses ¥ instead.
Hope this solves all of your model issues![/QUOTE]
Ah thought the ₩ was jp.
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