[B]Hello![/B]
I made a static prop for Garry's Mod so I obviously made a collision model for it,
but after compiling the model, for an unknown reason, Crowbar Compiler decides to change the collision model to something else:
Before compiling :
[IMG]https://image.prntscr.com/image/_JM4FRuDRRK8VBO8uChaCw.png[/IMG]
After compiling :
[IMG]https://image.prntscr.com/image/SlXv6C0gTTiWDdQb0co9YA.png[/IMG]
Could somebody help me please?
[B]Thanks![/B]
[QUOTE=The Valve Community Developer Wiki]$concave
The vphysics collision model is not a single convex hull. [U]If not set, it'll make a single convex hull out of whatever geometry you give it.[/U][/QUOTE]
[URL]https://developer.valvesoftware.com/wiki/QC_Commands#.24collisionmodel_options[/URL]
and
[URL]https://developer.valvesoftware.com/wiki/$collisionmodel[/URL]
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