• Gmod to SFM porting (Models warped)
    3 replies, posted
Hi, I ported some gmod models to sfm and some came out fine, but some of them came out warped. For example this is what she's supposed to look like [IMG]https://steamuserimages-a.akamaihd.net/ugc/84846796411516936/1B0761AE8C4E834387B111EB0B8D39149943D60E/[/IMG] And yet this is how she came out in SFM [IMG]i.imgur.com/aTpNPLH.png[/IMG] As you can see the neck/shoulders got all funky. Anyone know why this happens and/or how I can fix it? Or if not anyone willing to try to port them correctly for me? I have the files ready for dl. Thanks!
Looks like a rigging problem to me. Maybe some parts of the model were rigged to wrong bones and they look crazy.
Well that is how she spawns in, before a rig is applied, and applying a rig leaves her that way :/
I figured it out in case anyone else has this problem, and it's a very simple fix: the spine and clavicle bones were all misplaced, so just select each one and default them and the model comes together :)
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