• Multiple $texturegroup?
    1 replies, posted
Anyone does know how to use multiple texturegroups? I have two body group models. one model using citizen_sheet.vmt, another one using odessa_sheet.vmt. I thought [lua]$texturegroup "clothes" { { "citizen_sheet.vmt" "odessa_sheet.vmt" } { "sheet_02.vmt" "safety.vmt" } } [/lua] This would be work but It didn't worked.
I Did it for Isaa1's Sniper, I added another Camo, his QC output was like this [QUOTE] $texturegroup skinfamilies { { "Diffuse/BaseTex1" "Diffuse/BaseTex2" } { "BaseTex_Replacement3" "BaseTex2_Replacement3" } { "BaseTex_Replacement2" "BaseTex2_Replacement2" } { "BaseTex_Replacement1" "BaseTex2_Replacement1" } } [/QUOTE] You can copy off this, but replace whatever is the REAL Tex for your Characters Textures. soo. here [QUOTE]$texturegroup skinfamilies { { "us_recon_lowerbody_d" "us_recon_headgear_d" } { "Snow_Lower" "Snow_Hat" } { "Jungle_Lower" "Jungle_Hat" } { "Woodland_Lower" "Woodland_Hat" } } [/QUOTE] Like replace [QUOTE]$texturegroup "clothes" { { "citizen_sheet.vmt" "odessa_sheet.vmt" } { "sheet_02.vmt" "safety.vmt" } } [/QUOTE] With [QUOTE] $texturegroup "clothes" { { "citizen_sheet" "odessa_sheet" } { "sheet_02" "safety" } } [/QUOTE] And if it replaces the say.. Shirt for this [QUOTE]$texturegroup "clothes" { { "Shirt" "head" "Pants" } { "ShirtSkin1" "headSkin1" "PantsSkin1"} } [/QUOTE]
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