• Modelling Assistance
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I am in need for help. I have created a model in blender of a vehicle to be used in blender. it has sub groups and whatnot too. The area inside a section of it is where players can walk around to build controls/buttons or what have you and put in chairs to drive, but when i test it out in Gmod, im always floating inside the model as if there is no space at all in it. Now I know it has something to do with the phys model, as I have created simple walls all around the area [IMG]https://orig00.deviantart.net/645e/f/2017/313/7/8/screen_by_zp92-dbt9kze.png[/IMG] but no matter how many times I re compile after trying to fix what I think is wrong, nothing works. Not only that when I spawn it in gmod, almost half the model sinks into the ground. Looking atthe model in hlmv, it's also on it's side. [IMG]https://orig00.deviantart.net/59ec/f/2017/313/a/4/screen2_by_zp92-dbt9l6g.png[/IMG] Here is the qc if that helps. $modelname "zacks_trains/class08/Class08.mdl" $bodygroup "Body" { studio "08_ref.smd" } $bodygroup "Hood" { studio "08_hood.smd" } $bodygroup "Buffers" { studio "08_buffers.smd" } $bodygroup "Back" { studio "08_back.smd" } $bodygroup "Cab" { studio "08_cab.smd" } $bodygroup "Bottom" { studio "08_bottom.smd" } $bodygroup "Grill" { studio "08_grill.smd" } $texturegroup "skinfamilies" { { "yellow" } { "tan" } { "grey" } { "stripes" } } $staticprop $surfaceprop "metal" $contents "solid" $maxeyedeflection 90 $cdmaterials "models\Class08" $sequence "idle"{ "anims\08idle.smd" fadein 0.2 fadeout 0.2 fps 30 } $cbox 0 0 0 0 0 0 $bbox -64 -348 -40 64 320 140 $collisionmodel "08_phys.smd" { $mass 40000 $inertia 1 $damping 0 $rotdamping 0 $rootbone " " $concave } Any advise you can offer would be greatly appreciated!
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