• Oddworld models NEED compilers
    120 replies, posted
Latest Release's [url=http://www.garrysmod.org/downloads/?a=view&id=112295][img]http://www.garrysmod.org/img/?t=dll&id=112295[/img][/url] I'm looking for some good compilers to compile these oddworld models that i made. [URL=http://img690.imageshack.us/i/rat6.png/][IMG]http://img690.imageshack.us/img690/4174/rat6.png[/IMG][/URL] [URL=http://img203.imageshack.us/i/greeter9.png/][IMG]http://img203.imageshack.us/img203/2231/greeter9.png[/IMG][/URL] [URL=http://img408.imageshack.us/i/mine2.png/][IMG]http://img408.imageshack.us/img408/4410/mine2.png[/IMG][/URL] [URL=http://img821.imageshack.us/i/slig1.png/][IMG]http://img821.imageshack.us/img821/6746/slig1.png[/IMG][/URL] [URL=http://img821.imageshack.us/i/slog6.png/][IMG]http://img821.imageshack.us/img821/1259/slog6.png[/IMG][/URL] [URL=http://img831.imageshack.us/i/slurg3.png/][IMG]http://img831.imageshack.us/img831/9845/slurg3.png[/IMG][/URL] [URL=http://img828.imageshack.us/i/meep3.png/][IMG]http://img828.imageshack.us/img828/3553/meep3.png[/IMG][/URL] [URL=http://img818.imageshack.us/i/sligwithpants1.png/][IMG]http://img818.imageshack.us/img818/4003/sligwithpants1.png[/IMG][/URL] [URL=http://img444.imageshack.us/i/glukkon.png/][IMG]http://img444.imageshack.us/img444/4223/glukkon.png[/IMG][/URL] [URL=http://img688.imageshack.us/i/sleg2.png/][IMG]http://img688.imageshack.us/img688/1157/sleg2.png[/IMG][/URL] [URL=http://img52.imageshack.us/i/flyer4.png/][IMG]http://img52.imageshack.us/img52/544/flyer4.png[/IMG][/URL] [URL=http://img408.imageshack.us/i/intern.png/][IMG]http://img408.imageshack.us/img408/6902/intern.png[/IMG][/URL] [URL=http://img192.imageshack.us/i/vykker2.png/][IMG]http://img192.imageshack.us/img192/2190/vykker2.png[/IMG][/URL] [URL=http://img96.imageshack.us/i/abester.png/][IMG]http://img96.imageshack.us/img96/3480/abester.png[/IMG][/URL] [URL=http://img836.imageshack.us/i/fuzzle.png/][IMG]http://img836.imageshack.us/img836/8006/fuzzle.png[/IMG][/URL] As you can see theirs quite a lot of models. I will try to rig and texture all of them to save you the trouble. If you help i will deeply credit you for bringing them for gmod! I tried to make them for gmod but... [URL=http://img203.imageshack.us/i/gmflatgrass0003k.jpg/][IMG]http://img203.imageshack.us/img203/448/gmflatgrass0003k.jpg[/IMG][/URL] It took me so long to compile, because it was my first model i ever put into gmod. At the end of the week i should have them rigged and completely texture. Face pose/hand pose are not required. Link:[url]http://www.oddworldforums.net/showthread.php?t=19618[/url] I will only send the files to people that are going to help me, because i notice that there are some people that steal other people works and say that they made it. oh and another thing the models you see here are going to be extremely low poly because i was not intentionally modeling for gmod.
Holy shit, these are insane! I love the Greeter.
Now, I don't know anything about Oddworld, but those models look amazing. I hope they get done!
God, the memories! I wish i could compile :(
Wrong section
Abe doesn't look right to me for some reason... [img]http://blogs.ocweekly.com/heardmentality/abe%20oddworld.jpg[/img] I dunno what it is, maybe his feet are too flat? Rest of 'em are ace.
Oh gods, Someone help him rig that Slig!
Holy shit yes. I would be more than happy to help rig/facepose/compile whatever you need, just to help get some oddworld models in gmod.
[QUOTE=madmanmad;25356578]Holy shit yes. I would be more than happy to help rig/facepose/compile whatever you need, just to help get some oddworld models in gmod.[/QUOTE] Sligs would have some interesting face posing... would it need to be face flexes... or finger flexes? :iiam:
[QUOTE=wingwolf;25356780]Sligs would have some interesting face posing... would it need to be face flexes... or finger flexes? :iiam:[/QUOTE] It wouldn't be hard to just have a flex for each mouth tentacle thing. Also is there any chance of you modeling a scrab or a paramite? [QUOTE=Striker89;25349652]Abe doesn't look right to me for some reason... [img_thumb]http://blogs.ocweekly.com/heardmentality/abe%20oddworld.jpg[/img_thumb] I dunno what it is, maybe his feet are too flat? Rest of 'em are ace.[/QUOTE] Yeah looking at the two pictures now abe does need a bit of work.
[QUOTE=madmanmad;25358261]It wouldn't be hard to just have a flex for each mouth tentacle thing. Also is there any chance of you modeling a scrab or a paramite? lol at the end of the week i should have the slig rigged and texture. As for the scrab and the paramite maybe in my freetime. Yeah looking at the two pictures now abe does need a bit of work.[/QUOTE] Yeah i might work on them in my free time!
Well good luck, and like i said before if you need any help just drop me a pm.
I'd be happy to rig them. PM me.
For a while I thought Abe was still a major WIP
Win....just win
[QUOTE=VenomousBeetle;25383817]For a while I thought Abe was still a major WIP[/QUOTE] and its still is. All of them are WIP.
Shouldn't this thread be in the models/skins section if there WIP? I mean this is the releases section after all.
[QUOTE=madmanmad;25391346]Shouldn't this thread be in the models/skins section if there WIP? I mean this is the releases section after all.[/QUOTE] Everything's done. I'm talking about a little show reel that i was going to have at the end of year the models here will be more detailed and more high poly. oh by the way i finished texturing the slig, do you want me to rig it or leave it as is?
[QUOTE=Colossal_Dragon;25392060]Everything's done. I'm talking about a little show reel that i was going to have at the end of year the models here will be more detailed and more high poly. oh by the way i finished texturing the slig, do you want me to rig it or leave it as is?[/QUOTE] I don't mind really, whatever you feel more comfortable with.
Oh god yes, a slig!
You know, Sligs have got to be one of my favourite badguys EVER created. I totally love you guys
Yes, sligs are definitely the best badguys. That news reporter slig was allways my favourite.
OK i finished rigging the slig but the mechanical pants might take a while.
Done with the Glukkon. [img]http://filesmelt.com/dl/Glukkon.jpg[/img]
Sexy
Awesome!
I finished the sligs. [img]http://img514.imageshack.us/img514/7760/thesligs.jpg[/img] [img]http://img59.imageshack.us/img59/8840/thesligs2.jpg[/img] My attempt at making the texture fit more in the source engine was an overwelming failure however.
there great ;)
Need some Fuzzles in there. Munch would be cool too. [img]http://www.the-spoiler.com/Sinjin/MUNCH/fuzzles.jpg[/img] [img]http://images2.wikia.nocookie.net/__cb20100412030913/oddworld/images/thumb/8/88/Gabbit01.jpg/360px-Gabbit01.jpg[/img] Other then that, keep it up, they look great :buddy:
Those renders up the top have textures made from the program you have them in don't they. I can take a look at texturing them if you'd like to send me a file, depending on the topology it could be pretty easy.
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