• Spider-Man Edge of Time Models
    4 replies, posted
ive ripped amazing,2099 and anti-venom but they are unsmooth :/ can anyone tell me how to smooth them im using 3ds max 2009 but none of the smooth works ive ripped the map where you begin too :D
[QUOTE=milencho45;43294517]ive ripped amazing,2099 and anti-venom but they are unsmooth :/ can anyone tell me how to smooth them im using 3ds max 2009 but none of the smooth works ive ripped the map where you begin too :D[/QUOTE] Add a Smooth modifier.
[QUOTE=pepsiguy_2;43294524]Add a Smooth modifier.[/QUOTE] still no change in 3ds max i tried to open them in cinema 4d and somehow they smoothed abit : [IMG]http://i39.tinypic.com/126371x.jpg[/IMG] [IMG]http://i44.tinypic.com/1zwnrt3.jpg[/IMG] [IMG]http://i39.tinypic.com/157hbow.jpg[/IMG] Edit: they look smoth when you are looking too far from them but after you zoom you can see here: [IMG]http://i44.tinypic.com/25qr8kl.jpg[/IMG] Anti-Venom's legs are unsmooth when you look closely
Did you rip the Wii models? I don't think it's a case of smoothing, it's moreso a case of them being low polygon. Even if you smooth them, they'll still be bad. They probably need welded vertices to smooth. Add a Vertex Weld modifier or do it manually in the editable mesh rollout.
heres the map too [IMG]http://i43.tinypic.com/11gsznd.jpg[/IMG] still untextured cant get an dds to jpeg or other picture files [editline]24th December 2013[/editline] [QUOTE=pepsiguy_2;43294963]Did you rip the Wii models? I don't think it's a case of smoothing, it's moreso a case of them being low polygon. Even if you smooth them, they'll still be bad. They probably need welded vertices to smooth. Add a Vertex Weld modifier or do it manually in the editable mesh rollout.[/QUOTE] yeah its from the wii models they look good but the wii system makes them look horrible ingame the amazing and 2099 look hi-res only anti-venom looks bad on texture but it isnt so much low-res :)
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