• Destiny WebGL Model Rips
    149 replies, posted
Hey guys! Heres some Destiny models ripped from the webgl viewer! More on the way, and also i'll take requests! (I can currently only rip Weapons, Armors and ships) Jade Rabbit [IMG]https://imgur.com/tclJVGH.png[/IMG] The 4th Horseman [IMG]https://imgur.com/JznnA3y.png[/IMG] The Chaperone [IMG]https://imgur.com/CxC7UZu.png[/IMG] Download for those 3 weps: [url]https://mega.nz/#!PtxhiLrb!ZrbE3dhaSctgf4bm91Y38-UwU8IWh6n1eMy3ZdGkIzU[/url] No Land Beyond [IMG]https://imgur.com/8dKgCiq.png[/IMG] Download for No Land Beyond: [url]https://mega.nz/#!rkAEEITZ!p5InDw_6qHMG2sohawEe7JJrCwCEWWblxlt5SgK8lCc[/url] Khvostov-7G [IMG]https://imgur.com/c4RWYpo.png[/IMG] Download For Khvostov-7G: [url]https://mega.nz/#!jo5ADIxC!xx_7w8ouvbJJOmDA6a0ynsa7iIulhRMG5KhFc-OMkgY[/url] Heart of the Praxic Fire (Male) [IMG]https://imgur.com/QsRUJAK.png[/IMG] Download for Heart of the Praxic Fire (M): [url]https://mega.nz/#!b0QSXTZS!jmA0-JqUUw3F2ci64Liu63_AYGPJ_RcccOduzw0-jYg[/url] Voidfang Vestments (Male) [IMG]https://imgur.com/0Y9xp8D.png[/IMG] Download for Voidfang Vestments (M): [url]https://mega.nz/#!ykJ3UIJb!ETHkdrNFgc4p8FgcB2smplDmews-ofvfOxru9mXq40U[/url] Post any requests below and i'll post up more when I get a chance!
not sure what name the armor is. but the female one of this armor [t]https://static.gamespot.com/uploads/original/1579/15795667/3258375-parade_armor_hunter_72dpi.jpg[/t] Also any of the pre-future weapons that appear in destiny are also a plus. Not sure what they're called (it's been so long since I touched those games)
[QUOTE=Danger wasp;52748044]not sure what name the armor is. but the female one of this armor [t]https://static.gamespot.com/uploads/original/1579/15795667/3258375-parade_armor_hunter_72dpi.jpg[/t] Also any of the pre-future weapons that appear in destiny are also a plus. Not sure what they're called (it's been so long since I touched those games)[/QUOTE] By pre-future do u mean like the non futuristic ones? Like the khvostov or whatever its called and the no land beyond?
yes the Khvostov and the No Land Beyond! On a sidenote also made some test anims for the Jade Rabbit model you posted. Might make this into a weapon for L4D2 just for fun (Not sure about the sounds though ) [t]https://i.gyazo.com/ffad81a1c1e8895f19145305146a023a.gif[/t] [t]https://i.gyazo.com/d7be6c341ead2f8c21cd250d87789099.png[/t] [t]https://i.gyazo.com/2954f79270b773b9932dc6b350e4a7f0.png[/t]
What settings you used to assemble then? When I ripped Destiny shit it all came out in different scales.
[QUOTE=Portugalotaku;52748502]What settings you used to assemble then? When I ripped Destiny shit it all came out in different scales.[/QUOTE] Same, the site always shit back broken models, but the armory is gone now, so I found a site where they're still using the web api and support displaying models! The textures arent very nice but still better than nothin! And my settings are Ninjaripper 32-bit with the intruder DLL on google chrome version 56 [url]https://lowlidev.com.au/destiny/[/url] Also Wasp those are awesome!!!! No Land Beyond Added :)
No I mean, how did you assemble them? The model parts came out on different scales for me.
[QUOTE=Portugalotaku;52748930]No I mean, how did you assemble them? The model parts came out on different scales for me.[/QUOTE] Oh yeah! Right sorry forgot to mention, this site doesn't have the same problem!!! The rips don't have broken scaling :))) Unless u just tried and it didn't work?
No, I ripped from the old site. This is quite helpful, thanks for telling me. Also, I keep getting errors from the MEGA links, you should check whether it's also on your side.
[QUOTE=Portugalotaku;52749030]No, I ripped from the old site. This is quite helpful, thanks for telling me. Also, I keep getting errors from the MEGA links, you should check whether it's also on your side.[/QUOTE] Glad to help! :) Ill check the links also adding the Khvostov
The only problem is that the models from the site seem to be low-poly, on top of having incomplete textures. [QUOTE=Danger wasp;52748080] [t]https://i.gyazo.com/2954f79270b773b9932dc6b350e4a7f0.png[/t][/QUOTE] How did you manage this?
[QUOTE=Portugalotaku;52749059]The only problem is that the models from the site seem to be low-poly, on top of having incomplete textures. How did you manage this?[/QUOTE] I cant speak for wasp but im pretty sure thats just good software, reflections, lighting and shading, anything looks pretty if you put enough into it and wasp happens to be very good at that, i've seen his work before. Also the incomplete textures part, im almost certain that the site cant render anything transparent or effects, which is why warlock bonds dont have any glowy bits on them
No I mean, his texture has details that are missing from the site texture. What I want to know is that if he made that new diffuse texture and secondary materials himself, or if he has a way to get the originals.
The textures are very complete. Just realized some of the textures (the ones for the barrel, decal, stock, sights, and rail) fit together in one dimension like a puzzle piece. So I merged them and the normal maps along with the control maps. the area around the trigger use a seperate 256x256 texture, but it's easy to make it look all good with the right shader settings. As for the detail, again, just the beauty of using the right shader settings.
That sounds quite good. I need to get my ripper working again so I can see what shader to use for these.
[QUOTE=Danger wasp;52748080]yes the Khvostov and the No Land Beyond! On a sidenote also made some test anims for the Jade Rabbit model you posted. Might make this into a weapon for L4D2 just for fun (Not sure about the sounds though ) [t]https://i.gyazo.com/ffad81a1c1e8895f19145305146a023a.gif[/t] [t]https://i.gyazo.com/d7be6c341ead2f8c21cd250d87789099.png[/t] [t]https://i.gyazo.com/2954f79270b773b9932dc6b350e4a7f0.png[/t][/QUOTE] You don't waist any time do you
Okay so i finally finished a full armor set, it took me like 3 hours of fiddling because i am occasionally stupid AF but here it is! The Jade Rabbit Titan Armor Set (M) [IMG]https://imgur.com/UtLtr24.png[/IMG] Its got CC and normal maps aswell i just dont actually know how to apply them lol [url]https://mega.nz/#!vgYn2bjK!vIrVitdKhig4hzVqWb5QpiKcVd6fKdTrL4N5K56yNR4[/url]
oh cool! didn't know the Jade Rabbit had an armor set as well.
[QUOTE=MattzocrazyX;52749591]Okay so i finally finished a full armor set, it took me like 3 hours of fiddling because i am occasionally stupid AF but here it is! The Jade Rabbit Titan Armor Set (M) [IMG]https://imgur.com/UtLtr24.png[/IMG] Its got CC and normal maps aswell i just dont actually know how to apply them lol [url]https://mega.nz/#!vgYn2bjK!vIrVitdKhig4hzVqWb5QpiKcVd6fKdTrL4N5K56yNR4[/url][/QUOTE] Nice work, any chance for the Vault of Glass armors?
[QUOTE=Puls3wave;52749847]Nice work, any chance for the Vault of Glass armors?[/QUOTE] I can start workin on em rn :D Im on a nostalgia trip rn, played destiny up till house of wolves came out so i recognize so many items, its a helluva throwback lol
Alright, using the armor as a base and comparing it to a source human model I found that we can easily resize the models to source size using a scale of 3880%. [editline]5th October 2017[/editline] The really annoying thing about ripping from webgl is that the models come out with tons of extraneous wire meshes and broken smoothing. However, with a bit of touch up, they can be easily fixed: [t]https://i.imgur.com/T8Vjo7O.png[/t] The full size of the rifle's SMDs went down from 8mb to 4mb with all the broken geometry removed.
[QUOTE=Portugalotaku;52749942] The full size of the rifle's SMDs went down from 8mb to 4mb with all the broken geometry removed.[/QUOTE] Damn dude! That's some fine work, much applause!!!
I also did the same procedure of the items you uploaded. I can do it for any item you want.
Speaking of smoothing, I should do the same. Was having a hard time animating the reload for the Jade Rabbit, so I began on the Kvostuv, which was easier to animate. Shaders need a bit of a touchup. All I need is the sounds for this gun and it's good to go as a replacer for L4D2's M16. [t]https://i.gyazo.com/e897c199bc519ed1a7512f1b6118a9d7.gif[/t] [t]https://i.gyazo.com/02d479124a084174f94fda6df8ce1929.gif[/t] [t]https://i.gyazo.com/6e08df90ece9d6bb967a69c88aa05256.gif[/t]
Exactly how did you remove the excess meshes?
[QUOTE=Portugalotaku;52750387]Exactly how did you remove the excess meshes?[/QUOTE] I painstakingly had to find and delete the verteces, any leftover ones were immediately removed once I compiled with crowbar as it removes any unneeded wires and meshes and optimizes the model as best it can.
There's an easier way. Save the model as smd. This will fuse all the faces into elements. Then load the model and use select by element to select each element one by one. The wires are not fused, so they remain separate. Then detach the elements and delete the unwanted meshes. It takes me about 3 minutes at most, although I do it with 3DS.
Twilight Garrison, please!
Ran into an odd issue when making the destiny weapons into functioning weapon models. When I first imported the model and then exported as an .smd it worked fine and shaded fine. but after going back to adjust the scaling, it suddenly refused to use the .vmt shader settings or normal maps and come sout like this. [t]https://i.gyazo.com/68964eb8fbc34490b5bd7dfd9caa4ca4.png[/t] never had this happen before.
Pardon me MattzocrazyX, would it be possible to get the male and female scout armor sets?
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