• Postal 2 Characters
    0 replies, posted
Has anybody ever decided to port characters from Postal 2 into Source? All we have is the Dude, but it's not much since he has no faceposing or anything, and a Krotchy that was never released. UE Viewer already exports bodies and heads with their skeletal structure, so that's about 95% finished. All that would need to be done is headhacking, skinning/bodygrouping, and compiling. Hopefully we can also include characters and skins from Apocalypse Weekend. The animals aren't necessary, but always welcomed. Oh yeah, and this is for SFM. A little weight off the shoulders from not having to add physics.
Sorry, you need to Log In to post a reply to this thread.