• (L4D) Fire, explosions, etc. not showing up
    4 replies, posted
In my map, when I throw a molotov, no flames appear. The orange glowing appears on the ground, but not the actual flames. When infected get ignited, they just run around with no flames, as if they were on fire. Also, when boomers die, there's no explosion, and when pipe bombs explode, there's no explosion.
Add an env_fog_controller It's odd, I dunno why it's linked to it, but it is.
[QUOTE=Lord Ned;16888663]Add an env_fog_controller It's odd, I dunno why it's linked to it, but it is.[/QUOTE] Maybe because back in ep2, fog didn't affect particles at all, and in l4d it does, so particles get their alpha/color from the fog?
Yeah but you'd think it could have a default something if there wasn't fog.
Thanks, it worked. But now another question: I have an ambient_generic for thunder, and the Play Everywhere flag is checked.. but it still plays from where the ambient_generic is.
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