• Come watch me map!
    12 replies, posted
[b]Link to save[/b] [url]http://www.livestream.com/insightschannel[/url] IT IS NOW OVER! for now. I finished the hallway thing, but there were a few glitches that still need to work the bugs out. Tune in next week for another "Watch me map" episode!
I'm joining right now :D Make something that isn't totally generic
Any ideas. Also there seems to me a gitch with hammer currently... I can't make any brushes... it just makes me move in the 3D AND 2D views..
Show how to use vertex manipulation :P Show errors and results of using carve tool :P (scare them) Show how to make trains or something moving. Show how to make birds fly with nodes.
[QUOTE=arleitiss;16891179]Show how to use vertex manipulation :P Show errors and results of using carve tool :P (scare them) Show how to make trains or something moving. Show how to make birds fly with nodes.[/QUOTE] This isn't so much as a tutorial, as much as just watching me map. If I don't get many ideas I will just continue working on my map. [url]http://www.youtube.com/watch?v=573gRGbJttQ[/url]
eem, make a columns.
So, we are going to watch only YOU map? Why it that? Make everybody able to do this. Then we will talk.
...Everyone already can. :downs:
watching. map looks good so far.
Just to let you know, if I am offline it means that I am either compiling or in game editing some stuff with color correction and what not.
I'm dumb, how could I don't know we already can do this. Anyway, you are mapping 24/7? And what screen capture are you using?
is there a way you could get higher framerate on that thing?
[QUOTE=ALT of Permaban;16902259]is there a way you could get higher framerate on that thing?[/QUOTE] Lower the quality, if you're low on bandwidth (On the site, not in your software) Make the view less and make it follow your mouse, so your cpu isn't hogged.
Sorry, you need to Log In to post a reply to this thread.