• [TF2] How do i make My setup gates to Lock?
    10 replies, posted
The story is that my Setup gates in Tf2 opens when i go near it, it opens ofc, but i dont want it to, I want it to lock untill the setup timer is at 0, and then open automatically. Thanks in advance. Fyi, i didnt know wether to put this in Team fortress or here, i guessed here. Here is just a small video showing the problem: [media]http://www.youtube.com/watch?v=FQBKYwTEbZI[/media]
bumping because i really need answers :/
You probably need an logic_timer with an output to tell the door to unlock after the given time. Just guessing though, never actually mapped for TF2. But, it's worth a shot right?
added a video oh yeah, but i've never used a logic timer :/ I'll try and ask the teamfortress 2 section, this thread might gte some answers then
Try my suggestion, make a logic_timer with teh settings: start disabled Yes, use random time No, give it the name door_timer. Now make an logic_auto with the output: OnMapSpawn, door_timer, enable, make an output from the logic_timer that says: OnTimer, doors, unlock. Play around with the timer settings to get the time you want. I'm just guessing here, but try it out.
If you haven't used a logic_timer before this is your chance to learn.
1. Make a [i]team_round_timer[/i] to set a setup time 2. Make a [i]logic_relay[/i] and give it a name 3. Add output to [i]team_round_timer[/i]: [code]OnSetupFinished | <logic_relay_name> | Trigger | <none> | 0.00[/code] 4. Add outputs to [i]logic_relay[/i]: [code]OnTrigger | <names of your doors> | Open | <none> | 0.00[/code]
-snip- I did that, but should i add a failsafe? Like on setupstart, it triggers it and then it locks them?
The doors will now open when the setup is finished. Remember to uncheck all the flags and change the [i]Delay Before Reset[/i] to -1
Thanks Jukka k :D
Uncheck the "Open on touch" flag
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