I just have a quick question about blue prints. How do you place an image down for the layout of a map? I tried asking in threads that used this technique but no one has been kind enough to answer.
Turn it into a custom material, make a thin brush the size of your image, position the texture correctly and set for example the Top view to Flat Textured viewmode.
I have to make a custom texture? That's vmt format right?
Do what SweetSwifter said.
Alternatively, you could copy a basic layout of what you're mapping in inches, then build of that.
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