Hello, I'm currently looking for a mapper who's willing to work on an RP Map from scratch. The pricing will negotiable but I can assure that you will be paid, I was expecting between $150-$300.
I currently operate a community, under: [URL]http://peopleofgaming.com/forum/forum.php[/URL]
The map would be a 1940's themed Western or Eastern European large city, under occupation by German forces during the second World War (As this map is intended to be used for 1942RP)
Basic Features include:
-Police Station
-Court House
-Apartment Complexes
-Stores
-Industrial Warehouses/Complexes
-Sewer System
-Railway system (No operable train is needed, just need the tracks)
-Bank
-etc..
coderhire.
Just realise your POG when I read the OP, I might add that your POG downtown is utterly terribly mapped.
[QUOTE=GTbrawlers;44601408]coderhire.
Just realise your POG when I read the OP, I might add that your POG downtown is utterly terribly mapped.[/QUOTE]
Why do you think this thread is here?
mandatory "kruma is a scammer don't work with him" warning post.
If you've ever commissioned art from somebody, you'd know that what you've requested is unreasonable and puts a lot of strain on the mapper.
Here is a small excerpt from a guide written to help somebody commission artwork from an illustrator/painter. The concepts are similar when asking somebody to make you anything, and thus are applicable here, where you're asking somebody to make a map. Just re-imagine the terminology to suit a map instead of an illustration or piece of 2d artwork.
[quote] Artists Aren’t Mind Readers
When you describe what you want try to be as concise and clear as possible. If you want them to draw a real person or creature, you’re going to have to provide reference materials. Usually a few photos of grandma or Fido will suffice. (...)Reference photos should be large and clear enough for your artist to make out features and details—small photos where little Johnny is a mere blur in the background and partially hidden behind the Christmas tree won’t work.
If you’re hiring an artist to paint something that doesn’t exist (your novel or RPG character, or a mermaid petting a dolphin, for example) then you need to be as specific as you can be about what you want. Keep in mind that artists can only paint visual things, moods, or scenes. They cannot paint smells, sounds, thoughts, or internal monologues. I’ve had authors send me four page descriptions of a character’s life story without ever mentioning their eye color! Try to keep descriptions as clear as possible. If you envision a particular scene, describe it as thoroughly as you can. Mention which elements are important to you visually and which you’re willing to let go of if needed. You may need to provide reference images for your artist, but be aware that providing movie stills or images, or other paintings should only be to help you illustrate what you want.[/quote]
[editline]21st April 2014[/editline]
Specifically the most important parts of that are
[quote]When you describe what you want try to be as concise and clear as possible. If you want them to draw a real person or creature, you’re going to have to provide reference materials.[/quote]
[quote]If you’re hiring an artist to paint something that doesn’t exist (your novel or RPG character, or a mermaid petting a dolphin, for example) then you need to be as specific as you can be about what you want.[/quote]
[quote] If you envision a particular scene, describe it as thoroughly as you can. Mention which elements are important to you visually and which you’re willing to let go of if needed. You may need to provide reference images for your artist[/quote]
So what I'm getting at- while what you've already provided is not detrimental -is that just asking for specific structures that suit certain purposes with no refined hints as to an aesthetic, layout, or anything truly specific about this map just means you've left that extra work to the mapper, meaning they have to put more effort and time into working out all of that nonsense before they can get to execution. More specifics will mean a better job done by the mapper and a more desirable result for you.
So let's go over what you have, and maybe I can suggest some things you could fill in for everyone's benefit.
[quote]The map would be a 1940's themed Western or Eastern European large city[/quote]
Alright, good, you've provided a general time period and region. That's a start for sure, but have you got any specific sorts of architecture in mind? Any places from the period that have prime examples of what you want to see in this map? Western Europe is big, it has lots of places with many choices of civil infrastructure and building aesthetics.
[quote]under occupation by German forces during the second World War[/quote]
Again, helpful indeed, as imagination does provide some idea of what you want, but it would always be better if you could be more specific. What level of involvement do the occupying forces have on a street level? Is this at the beginning of the occupation or after authority and control infrastructure has been thoroughly established? Are there any circumstances you want mixed in with this, such as a specific set of circumstances on top of this occupation? (For example, increased levels of inter-location security due to high probability of resistance movements, or segregation of specific groups of people for one reason or another, etc.)
I know I've put little effort into suggesting examples of holes you should try to fill in, but I'm just trying to point you in the right direction. Come up with your own questions that might be relevant to the implementation of your desires for the map, and then answer them before your mapper has to ask them.
[editline]21st April 2014[/editline]
Woops I realized I goofed a bit on part of a sentence, but right now my posts show up as blank when I try to edit them, oh well.
[QUOTE=Magman77;44603193]If you've ever commissioned art from somebody, you'd know that what you've requested is unreasonable and puts a lot of strain on the mapper.
Here is a small excerpt from a guide written to help somebody commission artwork from an illustrator/painter. The concepts are similar when asking somebody to make you anything, and thus are applicable here, where you're asking somebody to make a map. Just re-imagine the terminology to suit a map instead of an illustration or piece of 2d artwork.
[editline]21st April 2014[/editline]
Specifically the most important parts of that are
So what I'm getting at- while what you've already provided is not detrimental -is that just asking for specific structures that suit certain purposes with no refined hints as to an aesthetic, layout, or anything truly specific about this map just means you've left that extra work to the mapper, meaning they have to put more effort and time into working out all of that nonsense before they can get to execution. More specifics will mean a better job done by the mapper and a more desirable result for you.
So let's go over what you have, and maybe I can suggest some things you could fill in for everyone's benefit.
Alright, good, you've provided a general time period and region. That's a start for sure, but have you got any specific sorts of architecture in mind? Any places from the period that have prime examples of what you want to see in this map? Western Europe is big, it has lots of places with many choices of civil infrastructure and building aesthetics.
Again, helpful indeed, as imagination does provide some idea of what you want, but it would always be better if you could be more specific. What level of involvement do the occupying forces have on a street level? Is this at the beginning of the occupation or after authority and control infrastructure has been thoroughly established? Are there any circumstances you want mixed in with this, such as a specific set of circumstances on top of this occupation? (For example, increased levels of inter-location security due to high probability of resistance movements, or segregation of specific groups of people for one reason or another, etc.)
I know I've put little effort into suggesting examples of holes you should try to fill in, but I'm just trying to point you in the right direction. Come up with your own questions that might be relevant to the implementation of your desires for the map, and then answer them before your mapper has to ask them.
[editline]21st April 2014[/editline]
Woops I realized I goofed a bit on part of a sentence, but right now my posts show up as blank when I try to edit them, oh well.[/QUOTE]
This was a very brief description given for the map details. Also, based on previous experience and asking around various community owners, it seems that the $300 range can get just about any map at this instance. While you yourself may not want to work for only $300 on such a large map, others may be willing to.
[QUOTE=erie1555;44609703]This was a very brief description given for the map details. Also, based on previous experience and asking around various community owners, it seems that the $300 range can get just about any map at this instance. While you yourself may not want to work for only $300 on such a large map, others may be willing to.[/QUOTE]
He isn't complaining on how large the map is, it's the fact you have given MINIMAL details, so most level developers would have no clue where to start or what the map is to look like.
Give him a break guys, have you stopped to consider that in all likeliness that was only a brief description to see who was interested, and he'd brief the chosen mapper fully when they agree to work together? Come on now, y'oll.
[QUOTE=Deamie;44610264]Give him a break guys, have you stopped to consider that in all likeliness that was only a brief description to see who was interested, and he'd brief the chosen mapper fully when they agree to work together? Come on now, y'oll.[/QUOTE]
Well of course I had considered that it was merely a brief description, and I'm not trying to come off as a hardass. I'm just trying to emphasize how more information in an introductory context is only a good thing. After all if your initial proposal seems well thought out, surely you'll easily be able to answer questions that might be asked about the finer points of your request.
So to summarize everything I've said in this thread: The more worked out an idea seems, the more approachable it will be, because more specifics mean less time spent by the mapper trying to figure out what the hell it is you're asking and how it's going to fit together. Therefore by extension, a lot more time will be spent executing and refining that idea, which means you'll get your result faster and closer to what you're looking for.
Additionally, somebody making a request may not be well versed in the intangible technical aspects of what they're asking, so they may not consider that a mapper will need time to conceptualize and execute more complex ideas beyond creating the physical constituents of a map.
More people will want to help if what they're being asked to do seems less uncertain.
[QUOTE=erie1555;44600652]Hello, I'm currently looking for a mapper who's willing to work on an RP Map from scratch. The pricing will negotiable but I can assure that you will be paid, I was expecting between $150-$300.
I currently operate a community, under: [URL]http://peopleofgaming.com/forum/forum.php[/URL]
The map would be a 1940's themed Western or Eastern European large city, under occupation by German forces during the second World War (As this map is intended to be used for 1942RP)
Basic Features include:
-Police Station
-Court House
-Apartment Complexes
-Stores
-Industrial Warehouses/Complexes
-Sewer System
-Railway system (No operable train is needed, just need the tracks)
-Bank
-etc..[/QUOTE]
[URL="http://steamcommunity.com/profiles/76561197993868068"]http://steamcommunity.com/profiles/76561197993868068[/URL]
send me a friend request and we can work out the details
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