I've searched on google and only found a thread on steam forums leading to no help.
Checked the compile errors valve page and that did not help either.
I have tried changing the skybox texture 2-3 time to different ones, Ones from the texture browser and ones from Sky List.
[CODE]
** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\locator098\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod" "C:\Users\Luke\Desktop\Pred Shit\pred_bfv1.vmf"
Valve Software - vbsp.exe (Oct 31 2012)
4 threads
materialPath: C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\materials
Loading C:\Users\Luke\Desktop\Pred Shit\pred_bfv1.vmf
material "dev/valuesand30" not found.
Material not found!: DEV/VALUESAND30
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "tools/toolsnodraw" not found.
Material not found!: TOOLS/TOOLSNODRAW
material "brick/brickfloor001a" not found.
Material not found!: BRICK/BRICKFLOOR001A
material "perp2/snow/se1_cement_lab_floor_02" not found.
Material not found!: PERP2/SNOW/SE1_CEMENT_LAB_FLOOR_02
material "cs_italy/yellow" not found.
Material not found!: CS_ITALY/YELLOW
material "cs_havana/white" not found.
Material not found!: CS_HAVANA/WHITE
material "brick/brickwall019a" not found.
Material not found!: BRICK/BRICKWALL019A
material "cs_havana/tunnelplaster02" not found.
Material not found!: CS_HAVANA/TUNNELPLASTER02
material "de_cbble/rooftile02" not found.
Material not found!: DE_CBBLE/ROOFTILE02
material "de_piranesi/pi_wood1" not found.
Material not found!: DE_PIRANESI/PI_WOOD1
material "cs_italy/pwood1" not found.
Material not found!: CS_ITALY/PWOOD1
material "perp2/snow/ajacks_road6" not found.
Material not found!: PERP2/SNOW/AJACKS_ROAD6
material "tools/toolsskybox" not found.
Material not found!: TOOLS/TOOLSSKYBOX
Could not locate gameinfo.txt for Instance Remapping at gameinfo.txt
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity info_player_start (-7747.89 8759.54 132.03) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
material "skybox/sky_day03_01rt" not found.
Can't load skybox file skybox/sky_day03_01 to build the default cubemap!
Can't load skybox file skybox/sky_day03_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\locator098\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod" "C:\Users\Luke\Desktop\Pred Shit\pred_bfv1"
Valve Software - vvis.exe (Oct 31 2012)
4 threads
reading c:\users\luke\desktop\pred shit\pred_bfv1.bsp
Error opening c:\users\luke\desktop\pred shit\pred_bfv1.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\SteamApps\locator098\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod" "C:\Users\Luke\Desktop\Pred Shit\pred_bfv1"
Valve Software - vrad.exe SSE (Oct 31 2012)
Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\users\luke\desktop\pred shit\pred_bfv1.bsp
Error opening c:\users\luke\desktop\pred shit\pred_bfv1.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Users\Luke\Desktop\Pred Shit\pred_bfv1.bsp" "C:\Users\Luke\Desktop\MAP\pred_bfv1.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."[/CODE]
In fact, its finding no textures?
I fixed that leak, it was the skybox. Thanks though :P
[editline]26th April 2014[/editline]
My main issue is that it won't find any of the textures?
Bumping before i sleep.
use the hammer editor by launching its exe file in the steamapps/common/counterstrike source/bin folder. the sdk launcher from steam no longer works
I use the one from TF2 bin, i dont have css, only the texture files.
How do you only have the texture files?
your compile log shows its using vvis from your account name folder, are you sure you are launching hammer directly from a game inside the common folder?
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