• My prop_dynamic elavtor is acting like a button.
    11 replies, posted
I've got eli's lab elevator and if I hit E (Use) anywhere in it it makes a funny noise and then it does nothing/crashes I was following this tutorial exactly, word for word. I'm using episode two [url]http://www.halfwit-2.com/?page=tutorials&id=93[/url]
Bump'd
You need to un-check one of the options from the flags.
They're all unchecked [img]http://img3.imageshack.us/img3/9827/thanksforthehelpgenius.png[/img]
Bump'd. Would my func_tracktrain's settings matter?
Potentially, the "user control" or "hl1 train" flags may be causing it.
What's an Elavtor? And i believe your func_tracktrain's settings might matter. Than again, i'm rusty with entities right now. Post them?
Tried every flag and it's still pretending to be a button
what are the outputs?
I found your problem. [img]http://img246.imageshack.us/img246/240/problemc.png[/img] [highlight](User was banned for this post ("Help or don't post" - Terrenteller))[/highlight]
What's wrong with WoW?
[QUOTE=LimEJET;17832939]I found your problem. [img]http://img246.imageshack.us/img246/240/problemc.png[/img] [highlight](User was banned for this post ("Help or don't post" - Terrenteller))[/highlight][/QUOTE] MY PLAN HAS BEEN FOILED AGAIN Back on topic; Bump'd. This is really bugging me because it just crashes now. I'll post a video
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