I'm trying to make a spot in my map where when you press a button an explosive barrel spawns on this pedestal every time you press it. I don't know how to do this and I couldn't find any tutorials on it, so can anyone help?
EDIT:
My idea's artistic? O_o
EDIT2:
Keep the artistic ratings coming. I don't know why, but keep doing it. :P
Lol does noone know?
[url]http://halfwit-2.com/?page=tutorials&id=52[/url]
Use that tutorial, just change it to what you want.. Basically it tells you how to use a point_template.
Make the explosive oildrum. (prop_physics)
Give it a name. Let's use BARREL as an example.
Make a point_template.
Give it a name. Let's use SPAWNER as an example.
Set BARREL as the point_template's Template 01 keyvalue.
Make a button. (func_button)
These outputs:
OnPressed | SPAWNER | ForceSpawn
Now it should work.
Thanks. I'll check that out.
[editline]03:17PM[/editline]
[editline]02:27PM[/editline]
ARG I don't have a func_button!
[editline]03:16PM[/editline]
ARG I don't have a func_button!
[editline]03:17PM[/editline]
[QUOTE=RayFanMan;17864790]Thanks. I'll check that out.
[editline]03:17PM[/editline]
[editline]02:27PM[/editline]
ARG I don't have a func_button!
[editline]03:16PM[/editline]
ARG I don't have a func_button![/QUOTE]
ARG I don't have a func_button!
make a brush, then select it, on the far right, click move selected to entity, then in the text box type func_button
I figured that out already but thx.
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