I'm not using any unusual objects and I have no leaks, just brushes and a standard everyday Entities (no vehicles), but my compiling window freezes when it gets to this point:
[img]http://img203.imageshack.us/img203/4104/argcompilealready.jpg[/img]
I let it keep going for half and hour, and nothing happened. Once I closed the window and Hammer crashed (as it seems to always do if you quit in the middle of compiling), my 4 cores all shop up to 100% and the computer was barley moving. This happened twice so far with the same result. :S
Have you reset Hammer/SourceSDK/your computer?
How big is the map?
Optimization issue. You should really learn to optimize your visleafs to lower the amount of time portalflow takes. Right now I can assume that this map will take a few hours (maybe even days) to finish PortalFlow (It didn't crash, it just takes forever).
[url]http://optimization.interlopers.net/[/url]
I am going to have to say you need to optimize your map some more I had the same problem with my TF2 map which it would get stuck for hours/days I know when I optimized my map and did it right the time on the VVIS went from never getting done to almost three hours but my map is very big.
[QUOTE=Cowhunter;17970774]I am going to have to say you need to optimize your map some more I had the same problem with my TF2 map which it would get stuck for hours/days I know when I optimized my map and did it right the time on the VVIS went from never getting done to almost three hours but my map is very big.[/QUOTE]
You still haven't optimised fully. A TF2 map should never take that long to compile.
Well it seemed to work when I removed three tiny 5-sided cones. IT only seems to make this error when I have even one tiny brush about 6x6 inches or less.
Please tell me those cones were func_detail.
Judging from his problems, they were just brushes. I have no idea, though, why you'd have brushes smaller than 6^3 units :P
[editline]07:21PM[/editline]
I mean, not as a func_detail :P
[editline]07:21PM[/editline]
Or a small piece of wall or something, it doesn't matter -.-'
It´s not locking up, it just ain´t showing the progress, happens to me to, it says it´s at like 5 portalflow when it´s in fact on VRAD. When this happens ctrl alt delete and go to the processes window, there you can actually see if it´s running VVIS or VRAD.
1. I didn't know about func_detail
2. Noone ever told me small brushes fuck your compiling
My small brushes were stakes holding down planks of wood.
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