I am fixing city_test03 from hl2 beta (the map from "Get Your free TVs!") so it is on the latest source engine. I still have a long ways to go.
[IMG]http://img230.imageshack.us/img230/4508/gmobsolete0007.jpg[/IMG] APC is near finished.
[img]http://img269.imageshack.us/img269/104/gmobsolete0009.jpg[/img] Finished a house, haven't removed the missing models yet.
[img]http://img23.imageshack.us/img23/1416/gmobsolete0010.jpg[/img] a half-assed house that I haven't finished yet.
[img]http://img23.imageshack.us/img23/7613/gmobsolete0003.jpg[/img] Another view of the APC
[img]http://img693.imageshack.us/img693/1908/gmobsolete0002.jpg[/img] fixed the street.
What needs to be done: I still need to fix a countless amount of textures and remove the missing models.
I plan to node this map for npc battles.
The map is about 25% complete.
It'd be nice if the pictures worked.
Edit:
Thanks
oops, i was being a dumbass and didn't notice the *DIRECT LINK TO IMAGE* they are fixed now though
Are you using leak textures?
No, I am using retail textures.
wghy cnnt ui sweee awnemoore? :saddowns:
Your map has blinded me, thanks alot.
It will look better when it is done.
[editline]12:45AM[/editline]
you do realize it is a raw vmf file from the hl2 leak, right?
[QUOTE=Stupideye;18213066][/media]
Holy stretched texture batman![/QUOTE]
Fixed that :P
[editline]01:52AM[/editline]
Uh-oh. I think I'm gonna have to redo the whole goddamn thing. I get this error saying
"out of memory loading solid" and then it says "<FILE PATH> line 46860: error 7"
edit: it is fixed now, continuing happily
[editline]02:19AM[/editline]
[highlight]*****UPDATE*****[/highlight]
Fixed some more textures and removed the majority of missing models.
removed a ton of clutter that raped framerate.
[img]http://img511.imageshack.us/img511/9797/gmobsolete0000.jpg[/img] [img]http://img5.imageshack.us/img5/8734/gmobsolete0004.jpg[/img] [img]http://img258.imageshack.us/img258/1908/gmobsolete0002.jpg[/img] [img]http://img94.imageshack.us/img94/6201/gmobsolete0005.jpg[/img]Fixed a couple more buildings
Fixed the skybox.
[editline]02:20AM[/editline]
I still have several more textures to fix.
good job! say, can you replace the APC with a resistance APC prop or if not make it nicer?
I tried to do that ages ago, remind me and I'll look for some screenshots.
[QUOTE=Uncle_Earl;18214738]good job! say, can you replace the APC with a resistance APC prop or if not make it nicer?[/QUOTE]
I can't, the APC is a brush model for some strange reason. But I am gonna improve the the textures on the wheels.
He means delete the brush model and put a prop in its place lol
nah I think I'll keep it there, sorry Earl! D:
[editline]12:49AM[/editline]
the map is out now, but i lost all the fucking data and both the .vmf and .vmx got corrupted. I give everyone permission to decompile the map and finish it for me, but please give me proper credit for porting it!
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